Rings
Possible Mods 15 possible
Every mod below is one Grip of Kulemak can have, not what any single copy does have. How many it receives, and how they are chosen, are not recorded in the game data.
Inflict Abyssal Wasting on Hit
Gain Arcane Surge when a Minion Dies
Recover (3-5)% of your maximum Life when an Enemy dies in your Presence
Recover (3-5)% of your maximum Mana when an Enemy dies in your Presence
(6-10)% increased Spirit Reservation Efficiency of Skills
Gain Onslaught for 4 seconds when a Minion Dies
+(20-25) to Spirit while you have at least 200 Strength
+(20-25) to Spirit while you have at least 200 Intelligence
+(20-25) to Spirit while you have at least 200 Dexterity
Projectiles have (10-16)% chance to Chain an additional time from terrain
You and Allies in your Presence have (10-14)% increased Cooldown Recovery Rate
You and Allies in your Presence have +(17-23)% to Chaos Resistance
You and Allies in your Presence have (11-16)% increased Cast Speed
You and Allies in your Presence have (7-12)% increased Attack Speed
You and Allies in your Presence have (20-28)% increased Accuracy Rating
12 of these also exist with wider value ranges in the game data.
Can be woven into