Rage I
Support
Attack, Melee
Tier: 1
Level: (1—20)
Requires: Level (1—90), (4—157) Str
Supported Skills grant 3 Rage on Melee Hit
Recommended For 18

Skills that recommend this support gem.

Forge Hammer
Forge Hammer
Attack · AoE, Melee, Slam, Fire, Duration
Requires: Level (1—90), (4—157) Str
Converts 30% of Physical damage to Fire damage
Creates 5 fissures
While Dual Wielding, both weapons hit with 30% less damage
Impact radius is 1.8 metres
Hammer duration is 12 seconds
Cooldown does not recover while the hammer is lodged
Converts 100% of Physical damage to Fire damage
Creates 5 fissures
While Dual Wielding, both weapons hit with 30% less damage
Cooldown does not recover during Buff effect
Fissure duration is 8 seconds
Limit 10 Fissures
70% more Attack Speed
Converts 30% of Physical damage to Fire damage
Creates 5 fissures
While Dual Wielding, both weapons hit with 30% less damage
Cooldown does not recover during Buff effect
Fury of the Mountain
Fury of the Mountain
Attack · Shapeshift, Bear, AoE, Melee, Slam, Sustained, Duration, Channelling
Requires: Level (1—90), (2—79) Str, (2—79) Int
Converts 80% of Physical damage to Fire damage
Modifers to Attack speed also affect this skill's cost
Gain 3 Rage on Hit
Fissure duration is 12 seconds
Limit 12 Fissures
Hand of Chayula
Hand of Chayula
Spirit · Attack, AoE, Melee, Strike, Chaos, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Converts 73% of Physical damage to Chaos damage
+0.35 seconds to Total Attack Time
Can't be Evaded
Mace Strike
Mace Strike
Attack · AoE, Melee, Strike
Requires: Level (1—90)
Magma Barrier
Magma Barrier
Buff · Attack, Persistent, AoE, Melee, Trigger, Fire
Requires: Level (1—90), (4—157) Str
Fully imbues Shield in 8 seconds
Grants 25% increased Block chance
Maul
Maul
Attack · Shapeshift, Bear, AoE, Melee, Strike
Requires: Level (1—90)
Gain 5 Rage on Hit
+0.3 seconds to base use time when Shapeshifting
Parry
Parry
Attack · Melee, Physical, Duration, Channelling
Requires: Level (1—90)
Can't be Evaded
400% more Stun buildup
Can Block Damage from enemies within 1 metre
Can Block Projectile Damage from enemies within 1.5 metres
Parried Debuff makes targets take 50% more Attack Damage
Parried Debuff duration is 2 seconds
3 to 4 Added Physical Damage per 5 Evasion Rating on Buckler
Punch
Punch
Attack · AoE, Melee, Strike
Requires: Level (1—90)
Rapid Assault
Rapid Assault
Attack · AoE, Melee, Strike, Physical, Duration
Requires: Level (1—90), (4—157) Dex
+0.6 metres to Melee Strike Range
Limit 5 Spearheads stuck in each Target
+1.2 metres to Melee Strike Range
Inflicts Bleeding on Hit
Knocks Back Enemies
Spearhead duration is 30 seconds
Inflicts Bleeding on Hit
Explosion radius is 2.4 metres
Rend
Rend
Attack · Shapeshift, Wyvern, AoE, Melee, Strike, Duration
Requires: Level (1—90)
Buff duration is 10 seconds
Buff grants 50% of damage Gained as Lightning
20% less Attack Speed
150% more Area of Effect
Resonating Shield
Resonating Shield
Attack · AoE, Melee, Sustained, Physical, Channelling
Requires: Level (1—90), (4—157) Str
Hits Break (2—1537) Armour
(4—103) to (6—155) Base Off Hand Physical Damage
5 to 7 Added Physical Damage per 15 Armour on Shield
Modifers to Attack speed also affect this skill's cost
Cannot be Empowered by Warcries
Shockwave radius is 2.3 metres
Skeletal Reaver
Skeletal Reaver
Minion · Persistent, Physical
Requires: Level (1—90), (4—157) Int
+6 more
Skeletal Warrior
Skeletal Warrior
Minion · Persistent, Physical
Requires: Level (1—90), (4—157) Int
First 2 minions summoned have no base spirit reservation
Spear Stab
Spear Stab
Attack · AoE, Melee, Strike
Requires: Level (1—90)
+0.4 metres to Melee Strike Range
Spearfield
Spearfield
Attack · AoE, Melee, Sustained, Duration, Hazard
Requires: Level (1—90), (4—157) Dex
Creates 1 Spear per 0.2 metres of Radius
80% less damage if destroyed within 0.5 seconds by something other than you
Spears emerge within a (4—6.9) metre length cone
Spear duration is 10 seconds
Maximum 70 active spears
Maim on Hit
80% less damage if destroyed within 0.5 seconds by something other than you
Explosion radius is 0.6 metres
Maims from this Skill Slow an additional 10%
Spirit Vessel
Spirit Vessel
Spirit · Minion, Companion, Persistent, Meta
Requires: Level (1—90)
Spirit Vessel deals 20% more Damage per different socketed Skill
Tempest Bell
Tempest Bell
Melee · Attack, AoE, Sustained, Duration, Conditional
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Requires 4 Combo to use
This Skill loses Combo if it generates no Combo for 8 seconds
Limit 3 Bells
Bell duration is 6 seconds
Bell is destroyed after 10 Hits
Can be Ancestrally Boosted as though a Strike
Impact radius is 2.1 metres
30% more Area of Effect per 0.1 metres of Knockback the triggering Hit would have caused
Gains 30% of Physical Damage as Extra Damage of each Type matching an Elemental Ailment on the Bell
Shockwave radius is 2.6 metres
Shockwave can be triggered once every 0.3 seconds
Whirling Assault
Whirling Assault
Attack · AoE, Melee, Strike
Requires: Level (1—90), (2—79) Dex, (2—79) Int
+1 second to Total Attack Time
+1.4 metres to Melee Strike Range
(1—20)% more Area of Effect