Prolonged Duration I
Support
Duration
Tier: 1
Level: (1—20)
Requires: Level (1—90), (4—157) Str
Supported Skills have 30% more Skill Effect Duration
Recommended For 92

Skills that recommend this support gem.

Ancestral Cry
Ancestral Cry
Buff · Warcry, Attack, AoE, Melee, Slam, Projectile, Trigger, Fire, Duration, Nova, Conditional
Requires: Level (1—90), (4—157) Str
Generates 100% of Monster Power as Glory for this Skill on Igniting an enemy
Requires 100 Glory to use
Warcry radius is 4 metres
Knocks back and interrupts enemies in a smaller area
Warcry duration is 8 seconds
Consumes all Endurance Charges to increase Warcry duration by 50% per charge
Converts 100% of Physical Damage to Fire damage with Boosted Attacks
Trigger Volcanic Steps every 1.2 metres travelled
Ancestral Warrior Totem
Ancestral Warrior Totem
Spirit · Totem, Attack, AoE, Melee, Duration, Conditional, Meta
Requires: Level (1—90), (4—157) Str
Totem duration is 8 seconds
Conjures a spirit warrior every 150% of socketed Attack time
Totem gains +75% to all Elemental Resistances
Totem gains +35% to Chaos Resistance
Cannot have more than 10 Ancestral Warrior Totems active
Apocalypse
Apocalypse
Spell · Buff, AoE, Trigger, Lightning, Cold, Fire, Duration, Conditional, Storm
Requires: Level (1—90)
Requires 100 Glory to use
Duration of the Apocalypse is 12 seconds
Triggers one of three disasters every 0.75 seconds
Archon of Chayula
Archon of Chayula
Buff · Attack, AoE, Trigger, Physical, Chaos, Duration, Conditional, Storm
Requires: Level (1—90)
Requires 100 Glory to use
Generates 100% of Monster Power as Glory for this Skill on dealing Chaos Hit damage to an enemy or inflicting a Chaos damage over time Debuff on an enemy
Grants 20% more Physical and Chaos damage
Grants 25% chance to Wither enemies for 4 seconds on Hit
Trigger Chayula's Will every 3 seconds
Azmerian Swarms
Azmerian Swarms
Buff · Minion, Persistent, Physical, Lightning, Cold, Fire, Duration
Requires: Level (1—90)
Summon an Azmerian Swarm when you kill a target affected by an Elemental Ailment
10% chance to summon an Azmerian Swarm when you Hit a Rare or Unique target affected by an Elemental Ailment
Maximum 8 Azmerian Swarms
Swarms have 100% chance to inflict 1 Faerie Fire on Hit
Swarms Convert 100% of Physical Damage to a random Element
Swarm duration is 10 seconds
Swarms have 1% increased Attack Speed per 5 of your Dexterity
Swarms deal (12—30)% more Damage with Hits for each type of Elemental Ailment on target
Barkskin
Barkskin
Buff · Persistent, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Int
When Hit by an enemy, gain Armour equal to (43—62)% of Energy Shield lost
Buff duration is 6 seconds
Charged Staff
Charged Staff
Spell · Attack, Buff, AoE, Lightning, Duration, Conditional
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Buff grants 1 to (2—22) Added Quarterstaff Attack Lightning damage per Power Charge Consumed, up to your maximum Power Charges
Buff duration is 6 seconds per Power Charge Consumed
Conductivity
Conductivity
Spell · AoE, Lightning, Duration, Curse, Repeatable
Requires: Level (1—90), (4—157) Int
Curse applies after 1.5 seconds delay
Curse radius is (1.5—3.1) metres
Curse inflicts (-23—-29)% to Lightning Resistance
Curse duration is (6—7.4) seconds
Consecrate
Consecrate
Spell · AoE, Duration, Nova
Requires: Level (1—90), (2—79) Str, (2—79) Int
38% increased Effect of Consecrated Ground
Consecrated Ground radius is 2.2 metres
Consecrated Ground duration is 8 seconds
Convalescence
Convalescence
Buff · Spell, Persistent, Duration
Requires: Level (1—90), (4—157) Int
Must be active in both Weapon Sets
Decompose
Decompose
Spell · AoE, Fire, Chaos, Duration
Requires: Level (1—90), (4—157) Int
Limit 6 Poison Clouds
Poisons enemies as though dealing Chaos damage equal to 10% of Corpse's maximum Life
Gains +20% more Radius per second, up to a maximum of +80%
Cloud radius is 1.6 metres
Cloud duration is 4 seconds
Deals (9—398) to (14—598) Fire Damage
Defiance Banner
Defiance Banner
Buff · Banner, Persistent, AoE, Aura, Duration, Conditional
Requires: Level (1—90), (2—79) Str, (2—79) Dex
+80 more
Despair
Despair
Spell · AoE, Chaos, Duration, Curse, Repeatable
Requires: Level (1—90), (4—157) Int
Curse applies after 1.5 seconds delay
Curse inflicts (-35—-49)% to Chaos Resistance
Curse radius is (1.5—3.1) metres
Curse duration is (6—7.4) seconds
Dread Banner
Dread Banner
Buff · Banner, Persistent, AoE, Aura, Duration, Conditional
Requires: Level (1—90), (2—79) Str, (2—79) Dex
Electrocuting Arrow
Electrocuting Arrow
Attack · AoE, Projectile, Lightning, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Cannot Pierce
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Arrow duration is 25 seconds
Elemental Conflux
Elemental Conflux
Buff · Persistent, Lightning, Cold, Fire, Duration
Requires: Level (1—90), (4—157) Int
8 second duration between Element randomisations
Buff grants (40—59)% more damage with the affected Element
Elemental Siphon
Elemental Siphon
Attack · Melee, Strike, Lightning, Cold, Fire, Duration
Requires: Level (1—90), (4—157) Dex
Consume Freeze on Hit
Consume Shock on Hit
Consumes Ignite on Hit
Resistance removal duration is 8 seconds
Consume Freeze on Hit
Consume Shock on Hit
Consumes Ignite on Hit
Resistance removal duration is 8 seconds
Consume Freeze on Hit
Consume Shock on Hit
Consumes Ignite on Hit
Resistance removal duration is 8 seconds
Consume Freeze on Hit
Consume Shock on Hit
Consumes Ignite on Hit
Resistance removal duration is 8 seconds
Elemental Storm
Elemental Storm
Spell · AoE, Trigger, Lightning, Cold, Fire, Duration, Orb
Requires: Level (1—90)
Cannot deal Critical Hits
Storm radius is 1.8 metres
Storm duration is 5 seconds
Enemies inside the storm are Hindered
Deals Damage every 0.25 seconds
Deals (2—58) to (3—88) Fire Damage
Cannot deal Critical Hits
Storm radius is 1.8 metres
Storm duration is 5 seconds
Enemies inside the storm are Hindered
Deals Damage every 0.25 seconds
Deals (1—17) to (3—95) Lightning Damage
Cannot deal Critical Hits
Storm radius is 1.8 metres
Storm duration is 5 seconds
Enemies inside the storm are Hindered
Deals Damage every 0.25 seconds
Deals (1—45) to (2—67) Cold Damage
Cannot deal Critical Hits
Storm radius is 1.8 metres
Storm duration is 5 seconds
Enemies inside the storm are Hindered
Deals Damage every 0.25 seconds
Encase in Jade
Encase in Jade
Spell · Buff, Physical, Duration
Requires: Level (1—90)
Gain Guard equal to 6% of your maximum life per Jade consumed
Guard duration is (4—4.95) seconds
Enfeeble
Enfeeble
Spell · AoE, Duration, Curse, Repeatable
Requires: Level (1—90), (4—157) Int
Curse applies after 1.5 seconds delay
Curse radius is (1.5—3.1) metres
Curse makes targets deal (20—29)% less Damage
Curse duration is (6—7.4) seconds
Entangle
Entangle
Spell · AoE, Sustained, Physical, Duration, Repeatable, Plant
Requires: Level (1—90), (2—79) Str, (2—79) Int
Deals (4—111) to (6—167) Physical Damage
Fissure length is 8 metres
Attaches Vines to enemies within 1.5 metres
Limit (4—8) Fissures
Fissure duration is 8 seconds
Attaches a Vine every 0.1 seconds
Overgrown fissures expire 25% slower
Deals (1—29) to (1—43) Physical Damage
Vines can stretch to a 2 metre length before breaking
Each attached Vine Slows enemy by 15%
Vines remain attached for up to 1 second
Can attach up to 3 Vines to each enemy
Overgrown fissures can attach up to 3 additional Vines
Essence Drain
Essence Drain
Spell · Projectile, Chaos, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (5—138) to (9—257) Chaos Damage
Deals (9.2—443.5) Chaos damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff duration is 4 seconds
Explosive Spear
Explosive Spear
Projectile · Attack, AoE, Fire, Duration, Detonator, Repeatable
Requires: Level (1—90), (4—157) Dex
Detonation Time is 2.5 seconds
Converts 60% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Pierces all Targets
Limit 3 lodged Spears
Converts 100% of Physical damage to Fire damage
Explosion radius is 2.8 metres
Converts 100% of Physical damage to Fire damage
100% increased Ignite Magnitude
Explosion length is (4—5.9) metres
Explosion width is 1.5 metres
Ignited Ground radius is 2 metres
Ignited Ground duration is 8 seconds
Ignited Ground Ignites enemies as though dealing the explosion's damage
Firestorm
Firestorm
Spell · AoE, Sustained, Fire, Duration, Repeatable, Storm
Requires: Level (1—90), (4—157) Int
Deals (3—111) to (5—167) Fire Damage
Impact radius is 1 metre
Storm radius is 3 metres
Storm duration is 6 seconds
One impact every 0.20 seconds
Fire Infusion grants 100% increased bolt frequency
Fire Infusion grants 100% increased Damage
Fire Infusion grants +1.5 metres to storm radius
Limit 1 Firestorm
Can Hit each enemy only once every 0.15 seconds
Deals (3—95) to (4—143) Cold Damage
Impact radius is 1.5 metres
One impact every 0.20 seconds
Can Hit each enemy only once every 0.15 seconds
Deals (1—16) to (9—302) Lightning Damage
Impact radius is 0.7 metres
One impact every 0.20 seconds
Can Hit each enemy only once every 0.15 seconds
Flame Wall
Flame Wall
Spell · AoE, Fire, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Wall deals (1.8—59.6) Fire Damage per second
Wall duration is (4.5—6.4) seconds
Ignites as though dealing (5—181) to (8—271) Fire damage
Wall length is (5—6.9) metres
Projectiles which pass through the wall deal (2—27) to (3—41) Added Fire Damage
Projectiles which pass through the Infused wall deal (1—3) to (4—65) Added Lightning Damage
Wall length is (5—6.9) metres
Ignites as though dealing (5—181) to (8—271) Fire damage
Wall length is (5—6.9) metres
Flammability
Flammability
Spell · AoE, Fire, Duration, Curse, Repeatable
Requires: Level (1—90), (4—157) Int
Curse applies after 1.5 seconds delay
Curse radius is (1.5—3.1) metres
Curse inflicts (-23—-29)% to Fire Resistance
Curse duration is (6—7.4) seconds
Fortifying Cry
Fortifying Cry
Warcry · Attack, AoE, Melee, Trigger, Physical, Duration, Nova
Requires: Level (1—90), (4—157) Str
Warcry radius is 4 metres
Guard duration is 4 seconds
Can Trigger Shield Wave once per 5 enemy Power in range, counting up to 50 Power
Grants (2—92) Guard for every 5 enemy Power in range, counting up to 20 Power
Freezing Mark
Freezing Mark
Mark · Buff, Cold, Duration
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Hits against Marked enemy cause (25—35)% more Freeze buildup
Marked enemy becomes Frozen when Hit while Primed for Freeze
Mark duration is 8 seconds
Buff grants 30% of damage Gained as Cold damage
Buff duration is 10 seconds
Limit 1 Marked target
Frost Bomb
Frost Bomb
Spell · AoE, Cold, Duration, Orb, Remnant
Requires: Level (1—90), (4—157) Int
Deals (7—238) to (11—358) Cold Damage
Detonation Time is 4 seconds
Chills Enemies as though dealing 300% more damage
Initially applies 20% Elemental Exposure and 2% Exposure per pulse, up to a maximum of 50%
Pulse and explosion radius are (2.4—3.1) metres
Limit 1 Frost Bomb
Exposure duration is 8 seconds
Future-Past
Future-Past
Buff · Persistent, Duration
Requires: Level (1—90)
Grants each of Hindsight, Foresight, and Sight Beyond Sight, in sequence Hindsight lasts for a 20 second duration
Foresight prevents Dodge Roll from Avoiding Hits and lasts until immediately before you are Hit while Dodge Rolling Sight Beyond Sight makes you unable to die and lasts for a (4—5.9) second duration Fully recover Life when you gain Sight Beyond Sight
Galvanic Field
Galvanic Field
Spell · Buff, AoE, Sustained, Lightning, Duration, Chaining, Orb
Requires: Level (1—90), (4—157) Int
Buff grants 30% more Chance to Shock
Deals (1—7) to (3—139) Lightning Damage
Chains 3 times
Field radius is 1.9 metres
Fires a bolt every 0.60 seconds
Orb duration is 6 seconds
Limit 1 Galvanic Field
Cannot Shock
Gas Arrow
Gas Arrow
Attack · AoE, Projectile, Fire, Chaos, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Impact radius is 1.8 metres
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains +20% more Radius per second, up to a maximum of +80%
Cloud radius is 1.8 metres
Cloud duration is 4 seconds
Converts 100% of Physical damage to Fire damage
Impact radius is 1.8 metres
Gas Grenade
Gas Grenade
Attack · AoE, Projectile, Grenade, Fire, Chaos, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Dex
Detonation Time is 2 seconds
Impact radius is (1.4—2) metres
Projectiles cannot Fork
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains 20% more Radius per second, up to a maximum of 80%
Cloud radius is (1.4—2) metres
Cloud Duration is 6 seconds
Projectiles cannot Fork
Converts 100% of Physical damage to Fire damage
Projectiles cannot Fork
Hypothermia
Hypothermia
Spell · AoE, Cold, Duration, Curse, Repeatable
Requires: Level (1—90), (4—157) Int
Curse applies after 1.5 seconds delay
Curse radius is (1.5—3.1) metres
Curse inflicts (-23—-29)% to Cold Resistance
Curse duration is (6—7.4) seconds
Icestorm
Icestorm
Spell · AoE, Sustained, Cold, Duration, Payoff, Repeatable, Storm
Requires: Level (1—90), (4—157) Int
Deals (3—93) to (5—139) Cold Damage
Impact radius is 0.9 metres
Storm radius is 2.6 metres
Storm duration is 6 seconds
One impact every 0.15 seconds
Improves 1 Bolt per Chill Consumed
Improves 1 Bolt per Power of enemies from which Freeze is Consumed
Limit 3 Icestorms
Can Hit each enemy only once every 0.15 seconds
Deals (19—564) to (28—847) Cold Damage
Impact radius is 1.8 metres
Limit 3 Icestorms
Can Hit each enemy only once every 0.15 seconds
Lingering Illusion
Lingering Illusion
Buff · Persistent, Duration, Remnant
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Living Bomb
Living Bomb
Spell · AoE, Fire, Duration, Remnant
Requires: Level (1—90), (4—157) Int
Deals (10—481) to (15—721) Fire Damage
Explosion radius is 2.5 metres
Seed duration is 15 seconds
Limit 1 active Seed
Explodes after enemy is dealt damage equal to 200% of its Ailment Threshold
Lunar Blessing
Lunar Blessing
Warcry · Attack, Shapeshift, Buff, Werewolf, AoE, Trigger, Cold, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Int
Knocks back enemies in a 4 metre radius
Buff duration is 5 seconds, plus 0.2 seconds per Rage spent
Buff grants (40—59)% of damage Gained as Cold damage
Malice
Malice
Buff · Persistent, Aura, Duration
Requires: Level (1—90), (1—39) Str, (3—118) Int
Critical Weakness duration is 4 seconds
Applies Critical Weakness to enemies every (0.7—0.51) seconds
Mantra of Destruction
Mantra of Destruction
Buff · Chaos, Duration, Conditional
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Requires 8 Combo to use
This Skill loses Combo if it generates no Combo for 8 seconds
Empowered Attack gains (50—69)% of Damage as Chaos
Buff duration is up to 8 seconds, or until your next Attack
Purple Flames of Chayula Duration is 20 seconds
Mirage Archer
Mirage Archer
Spirit · Buff, Persistent, Trigger, Duration, Meta
Requires: Level (1—90), (4—157) Dex
Mirage Deadeye
Mirage Deadeye
Spirit · Buff, Persistent, Trigger, Duration, Meta
Requires: Level (1—90)
Mirror of Refraction
Mirror of Refraction
Buff · Persistent, Duration
Requires: Level (1—90), (4—157) Int
A Mirror appears in your Presence every (3.9—2) seconds
Limit 4 Mirrors of Refraction
Projectiles which shatter Mirrors are copied 7 times
Mirrors persist for 8 second duration
Modifiers to Cooldown Recovery Rate also apply to Mirror appearance frequency
Navira, the Last Mirage
Navira, the Last Mirage
Minion · Persistent, Command, Cold
Requires: Level (1—90)
Triggers Navira's Calming when Commanded to use a Skill, granting nearby Allies (10—67)% increased Mana Regeneration for 4 seconds
Oil Grenade
Oil Grenade
Attack · AoE, Projectile, Grenade, Fire, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Dex
Detonation Time is 1.6 seconds
Damage and Oil spray radius is (2—2.6) metres
Oil Duration is 6 seconds
Projectiles cannot Fork
Oil Slows enemy movement speed by 40%
Oil applies Exposure, lowering Total Elemental Resistances by 20%
Detonation Time is 1.6 seconds
Converts 100% of Physical damage to Fire damage
Once Ignited, Oil Ground adds 150% of this Attack's Fire Damage as unscalable Damage to the Ignite
Oil Ground is (2—2.6) metres
Oil Ground Duration is 6 seconds
Projectiles cannot Fork
Oil Slows enemy movement speed by 40%
Oil applies Exposure, lowering Total Elemental Resistances by 20%
Orb of Storms
Orb of Storms
Spell · AoE, Sustained, Lightning, Duration, Chaining, Orb, Remnant, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (1—14) to (8—260) Lightning Damage
Chains (3—5) times
Fires a bolt every 4 seconds, and when you cast a Spell near the Orb
Orb radius is 3.6 metres
Orb duration is 12 seconds
Limit 1 Orb of Storms
Orb expires after firing 6 bolts
Pain Offering
Pain Offering
Offering · Minion, Buff, AoE, Duration
Requires: Level (1—90), (4—157) Int
Limit 1 Pain Offering Spike
Minion Aura radius is 6 metres
Spike duration is 6 seconds
Aura grants Minions (20—29)% increased Attack and Cast Speed
Aura grants Minions (20—58)% increased damage
Parry
Parry
Attack · Melee, Physical, Duration, Channelling
Requires: Level (1—90)
Can't be Evaded
400% more Stun buildup
Can Block Damage from enemies within 1 metre
Can Block Projectile Damage from enemies within 1.5 metres
Parried Debuff makes targets take 50% more Attack Damage
Parried Debuff duration is 2 seconds
3 to 4 Added Physical Damage per 5 Evasion Rating on Buckler
Pinnacle of Power
Pinnacle of Power
Spell · Buff, Lightning, Cold, Fire, Duration, Conditional
Requires: Level (1—90)
Buff duration is 5 seconds per Power Charge Consumed
15% more Elemental Damage per Power Charge Consumed Buff causes all Elemental Damage to Contribute to Flammability and Ignite Magnitudes, Shock chance, and Freeze buildup
Poisonburst Arrow
Poisonburst Arrow
Attack · AoE, Projectile, Chaos, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Poison inflicted by this Skill is affected by Modifiers to Skill Effect Duration
Does not Hit, but Poisons enemies as though Hitting them
Burst radius is (1.5—2.4) metres
Poison duration is 3 seconds
Primal Avatar
Primal Avatar
Skill · Duration
Requires: Level (1—90), (2—79) Str, (2—79) Int
While this Gem is Socketed you can view Monster Categories on Enemies
Raging Spirits
Raging Spirits
Buff · Minion, Persistent, Fire, Duration
Requires: Level (1—90), (4—157) Int
Minions from this skill convert 70% of Physical Damage to Fire Damage
Limit 10 Summoned Raging Spirits
Fire Area Spells summon a Spirit per 1.5 metres of radius Projectiles from Fire Spells summon a Spirit on hit
Maximum 2 Spirits summoned per Spell cast
Spirit duration is 5 seconds
Raise Zombie
Raise Zombie
Minion · Physical, Duration
Requires: Level (1—90), (4—157) Int
Limit 10 Raised Zombies
Zombie duration is 20 seconds
Empowered Zombies take 30% less damage
Empowered Zombies deal (100—253)% more damage with Hits
Empowered Zombies have 25% more movement speed
Ravenous Swarm
Ravenous Swarm
Buff · Minion, Persistent, Physical, Chaos, Duration
Requires: Level (1—90), (4—157) Int
Swarms Attack enemies within 4 metre radius of you
Spawn a new Swarm once every 6 seconds
Swarm duration is (6—9.8) seconds
Modifiers to Cooldown Recovery Rate also apply to Swarm spawning frequency
Refutation
Refutation
Spell · Buff, Duration, Repeatable
Requires: Level (1—90)
Cooldown does not recover during Buff effect
While the Buff is active, automatically Block from all directions and inflict Parried to Blocked enemies
Buff duration is 4 seconds
50% less Stun Threshold while Buff is active
5% more Stun Threshold while Buff is active per 10 Runic Ward spent
Parried Debuff makes targets take 50% more Attack Damage
Parried Debuff duration is (2—3.9) seconds
Rite of Restoration
Rite of Restoration
Spell · AoE, Duration, Staged
Requires: Level (1—90)
Minimum 1 second between gaining Stages
Sigil radius is 4.5 metres
Gains a Stage when you Spend a total of 35% of your Maximum Mana while in Area
Sigil duration is (10—11.9) seconds
Maximum 4 Stages
Buff grants (10—14)% more Armour, Evasion and Energy Shield per Stage
Buff grants (1.1—21.7) Life Regenerated per second per Stage
Ritual Sacrifice
Ritual Sacrifice
Buff · Duration
Requires: Level (1—90)
Modifier duration is (82—120) seconds
When used on yourself, removes 20% of maximum Life to grant a random Monster Modifier, replacing any previous Modifier gained this way
Savage Fury
Savage Fury
Buff · Persistent, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Int
Gain 1 Fury on Attack Hit, no more than once per Skill use
20 maximum Fury
Scavenged Plating
Scavenged Plating
Buff · Persistent, Physical, Duration
Requires: Level (1—90), (4—157) Str
Scavenged Plating duration is 8 seconds
4% more Armour per Scavenged Plating
Maximum 10 Scavenged Plating
(2—43) to (2—64) Thorns per Scavenged Plating
Shard Scavenger
Shard Scavenger
Buff · Persistent, Physical, Lightning, Cold, Fire, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Dex
Instantly reloads your Crossbow and restores one cooldown use for your Grenades upon Consuming Freeze, Shock, Ignite, or Fully Broken Armour Minimum duration between consumptions is (7—6.05) seconds
Buff duration is 3 seconds
Shockwave Totem
Shockwave Totem
Totem · Attack, AoE, Melee, Slam, Duration, Nova
Requires: Level (1—90), (4—157) Str
Totem duration is 12 seconds
Limit 1 Totem
Totem gains +75% to all Elemental Resistances
Totem gains +35% to Chaos Resistance
Sigil of Power
Sigil of Power
Spell · AoE, Duration, Staged
Requires: Level (1—90), (4—157) Int
Minimum 1 second between gaining Stages
Sigil radius is 3 metres
Gains a Stage when you Spend a total of 50% of your Maximum Mana while in Area
Sigil duration is (10—11.9) seconds
Maximum 4 Stages
Buff grants (10—14)% more Spell damage per Stage
Solar Orb
Solar Orb
Spell · AoE, Sustained, Fire, Duration, Orb, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (4—181) to (5—271) Fire Damage
Pulses every 1.4 seconds
Explosion radius is 2.5 metres
Orb duration is 10 seconds
Limit 1 Solar Orb
Ignite radius is 1 metre
Ignites as though dealing (10—468) to (13—701) Fire damage
Soul Offering
Soul Offering
Offering · Minion, Buff, Duration
Requires: Level (1—90), (4—157) Int
Limit 1 Soul Offering Spike
Spike duration is 6 seconds
Buff grants you (20—77)% increased Spell damage
Soulrend
Soulrend
Spell · Projectile, Chaos, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (3—130) to (6—242) Chaos Damage
Pierces all Targets
Deals (10.1—430.9) Chaos damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff duration is 0.6 seconds
Spark
Spark
Spell · Projectile, Trigger, Lightning, Cold, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (1—11) to (10—216) Lightning Damage
Fires (4—9) Projectiles
Deals (7—207) to (11—310) Cold Damage
Deals (1—13) to (10—245) Lightning Damage
Fires (12—16) Projectiles
Fires Projectiles in a circle
Spell Totem
Spell Totem
Spirit · Totem, Spell, Duration, Conditional, Meta
Requires: Level (1—90), (2—79) Str, (2—79) Int
Totem duration is 8 seconds
Limit 2 Totems
Totem gains +75% to all Elemental Resistances
Totem gains +35% to Chaos Resistance
Socketed Skills deal 10% more damage per Power Charge Consumed
20% more Totem life per Endurance Charge Consumed
20% more Totem duration per Endurance Charge Consumed
Staggering Palm
Staggering Palm
Attack · Buff, AoE, Melee, Strike, Projectile, Physical, Duration, Wind
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Storm Lance
Storm Lance
Projectile · Attack, AoE, Sustained, Lightning, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 30% of Physical damage to Lightning damage
Pierces all Targets
Converts 100% of Physical damage to Lightning damage
Fires bolts at enemies within a 3 metre radius
Shocked Ground duration is 8 seconds
Lodged spear duration is 1.5 seconds
Fires a bolt every 0.2 seconds
Converts 100% of Physical damage to Lightning damage
Fires bolts at enemies within a 2 metre radius
Limit 3 lodged spears
Lodged spear duration is 6 seconds
Bolts Chain to (4—6) enemies
Fires a bolt every 0.8 seconds
Converts 100% of Physical damage to Lightning damage
Fires bolts at enemies within a 3 metre radius
Fires 16 bolts
Thrashing Vines
Thrashing Vines
Spell · AoE, Sustained, Physical, Duration, Plant
Requires: Level (1—90), (2—79) Str, (2—79) Int
Deals (5—151) to (8—226) Physical Damage
Vine length is 2.5 metres
Vine growth area radius is 4 metres
Overgrown vines are 50% larger
Time between vine growths is 50% of this Skill's Cast Time
Limit 1 vine growth area
Vines grow for 8 second duration
Overgrown vines deal 50% more damage
Vines grow facing nearby targets, no more than once per 0.5 seconds for each target
Thunderstorm
Thunderstorm
Spell · AoE, Sustained, Lightning, Duration, Storm
Requires: Level (1—90), (2—79) Str, (2—79) Int
Deals (1—5) to (5—179) Lightning Damage
Storm radius is 2.3 metres
Impact radius is 0.8 metres
Storm duration is 12 seconds
Hits one target every 0.35 seconds
Can Hit each enemy only once every 0.5 seconds
Drenched enemies receive 25% more Freeze buildup
Drenched enemies have 50% more chance to be Shocked
Drenched lingers for 2 second duration
Limit 1 Thunderstorm
Time Freeze
Time Freeze
Spell · AoE, Duration
Requires: Level (1—90)
Wave radius is 10 metres
Time Freeze duration is 3 seconds
Affected Enemies have Time Freeze duration halved for each time they've been Time Frozen in the past 30 seconds
Tornado
Tornado
Spell · AoE, Physical, Duration, Wind, Storm
Requires: Level (1—90), (2—79) Str, (2—79) Int
Deals (3—146.1) Physical damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Tornado radius is 3 metres
Deals (6—292.2) damage per second of each absorbed Elemental Damage type
Tornado duration is 8 seconds
Limit 1 Tornado
Tornado Shot
Tornado Shot
Attack · AoE, Projectile, Physical, Duration, Repeatable, Wind
Requires: Level (1—90), (4—157) Dex
Impact radius is 1 metre
Deals (4.3—208.7) Physical damage per second
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Tornado spits out 3 copies of Projectiles fired into it
Limit 1 Tornado
Maximum Tornado duration is 15 seconds
Tornado disappears after being Hit (5—8) times
Copied Projectiles deal (60—41)% less damage
Copied Projectiles have a maximum travel distance of 6 metres
Toxic Domain
Toxic Domain
Buff · Attack, AoE, Physical, Chaos, Duration, Plant
Requires: Level (1—90), (4—157) Dex
Toxic Bloom Radius is 3 metres
Toxic Bloom duration is 8 seconds
Each enemy can have up to 1 Pustule attached
Regenerate (5.67—41.67) life per second
Skill costs are increased by 25%
Projectile Hits attach a Pustule
Always Poisons on Hit
Pustule Detonation radius is 1.6 metres
Pustule Detonates after 15 seconds
Pustules store expected damage of Poisons inflicted on them
Stored Poison grants up to 300% more explosion Damage
Stored Poison adds up to 1.5 metres to base explosion radius
Overgrown Pustules grow as though dealt (0.4—194.2) Poison damage per second
Triskelion Cascade
Triskelion Cascade
Spell · Buff, Duration
Requires: Level (1—90)
Maximum Buff duration is 4 seconds
(800—300)% of Empowered Skill's cast time is added to this Skill's cooldown
Empowered Skill has (40—31)% less area of effect
Empowered Skill deals (30—11)% less damage
Twister
Twister
Attack · AoE, Projectile, Duration, Repeatable, Wind
Requires: Level (1—90), (4—157) Dex
Blinds Enemies
Pierces all Targets
Twister radius is 0.5 metres
Twister duration is 3 seconds
Consumes Whirlwinds to create an additional twister and deal 80% more damage per Whirlwind stage
Elemental twisters Gain 50% of damage as damage of the corresponding Type
Twisters fired at the same time can Hit the same target no more than once every 0.66 seconds
Unbound Avatar
Unbound Avatar
Buff · Lightning, Cold, Fire, Duration, Conditional
Requires: Level (1—90)
Gain Unbound Fury when you inflict an Elemental Ailment with a Hit on an Enemy Maximum 100 Unbound Fury Cannot gain Unbound Fury while Unbound
40% more Elemental Damage while Unbound
80% more chance to inflict Elemental Ailments while Unbound
40% more Elemental Ailment Buildup while Unbound
Unbound duration is (8—9.9) seconds
Unearth
Unearth
Spell · Minion, AoE, Physical, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (4—117) to (6—176) Physical Damage
Limit (8—20) Bone Constructs
Cone length is 6 metres
Bone Construct duration is 15 seconds
Reviving Minions can only create one Bone Construct per death
Unleash
Unleash
Spell · Buff, Duration
Requires: Level (1—90)
Maximum Buff duration is 4 seconds
(1200—1010)% of Empowered Skill's cast time is added to this Skill's cooldown
Empowered Spell Repeats 2 times
Untether
Untether
Spell · AoE, Physical, Duration
Requires: Level (1—90), (4—157) Int
Deals (12—601) to (19—902) Physical Damage
Explosion radius is 2.1 metres
Seed duration is 6 seconds
Limit 5 active Seeds
Explodes after enemy is dealt damage equal to 100% of its Ailment Threshold
Verisium Manifestations
Verisium Manifestations
Buff · Minion, Persistent, Duration
Requires: Level (1—90)
Trigger Manifest Rune on Hitting with an Attack
Vine Arrow
Vine Arrow
Attack · AoE, Projectile, Chaos, Duration, Repeatable, Plant
Requires: Level (1—90), (4—157) Dex
Limit 3 Plants
Impact radius is 0.8 metres
Deals (5.6—271.3) Chaos damage per second
Vines attach to enemies within a 2.4 metre radius
Vines Slow enemy movement speed by 40%
Plant duration is 8 seconds
Poisoning the plant causes it to deal additional Chaos Damage per second equal to 50% of Poison Damage per second
50% more area of effect when Overgrown
50% more damage when Overgrown
Volcanic Fissure
Volcanic Fissure
Attack · AoE, Melee, Slam, Sustained, Fire, Duration
Requires: Level (1—90), (4—157) Str
Converts 80% of Physical damage to Fire damage
While Dual Wielding, both weapons hit with 30% less attack speed
Fissure duration is 12 seconds
Limit 8 Fissures
Fissures branch 2 times
Volcano
Volcano
Spell · AoE, Projectile, Sustained, Fire, Duration, Channelling
Requires: Level (1—90), (2—79) Str, (2—79) Int
Deals (4—121) to (6—181) Fire Damage
Modifiers to cast speed also affect this skill's cost
Eruption radius is 1.2 metres
Volcano duration is 8 seconds
Limit 1 Volcano
150% more Eruption damage per additional Stage
Fires Projectiles every 0.5 seconds
Channelling ends when reaching 4 Stages
Deals (3—92) to (5—138) Fire Damage
Fires (3—5) Projectiles
Impact radius is 0.6 metres
Fires Projectiles every 0.5 seconds, or when Slammed
Initial eruption fires 4 additional Projectiles per additional Stage
Volcano is destroyed after 10 Slams
Deals (3—92) to (5—138) Fire Damage
Fires (3—5) Projectiles
Fires Projectiles every 0.5 seconds
Voltaic Grenade
Voltaic Grenade
Attack · AoE, Projectile, Grenade, Lightning, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Dex
Detonation Time is 2.5 seconds
Explosion radius is (2—2.4) metres
Converts 80% of Physical Damage to Lightning Damage
Lightning damage from Hits with this skill Contributes to Electrocution Buildup
(150—340)% more Electrocution buildup from Hits with this skill
Electrocution buildup Debuff duration is 6 seconds
Projectiles cannot Fork
Voltaic Mark
Voltaic Mark
Mark · Buff, Lightning, Duration
Requires: Level (1—90), (4—157) Dex
Marked enemy becomes Electrocuted when Hit while Primed for Electrocution
Buff duration is 10 seconds
Mark duration is 8 seconds
Buff grants 30% of damage Gained as Lightning damage
Hits against Marked enemy cause (25—35)% increased Electrocute buildup
Limit 1 Marked target
Vulnerability
Vulnerability
Spell · AoE, Physical, Duration, Curse, Repeatable
Requires: Level (1—90), (4—157) Int
Curse applies after 1.5 seconds delay
Curse radius is (1.5—3.1) metres
Curse inflicts (-16—-19210) to Total Armour
Curse duration is (6—7.4) seconds
Walking Calamity
Walking Calamity
Attack · Shapeshift, Buff, Bear, AoE, Trigger, Fire, Duration, Conditional
Requires: Level (1—90), (2—79) Str, (2—79) Int
Requires 50 Glory to use
+0.3 seconds to base attack time if not standing
Trigger a Meteor every 0.15 seconds
A large Meteor falls every 15 Meteors
Meteors fall in 8 metre radius
Meteors Trigger 50% more frequently for each additional enemy in radius, up to 200%
Large meteors can target a single enemy only once every 2 seconds
Buff duration is 10 seconds
Buff grants 5 Rage regenerated per second
Buff grants 30% of damage Gained as Fire damage
War Banner
War Banner
Buff · Banner, Persistent, AoE, Aura, Duration, Conditional
Requires: Level (1—90), (2—79) Str, (2—79) Dex
Wardbound Minions
Wardbound Minions
Spell · Minion, Duration, Repeatable
Requires: Level (1—90)
Limit (15—24) Summoned Wardbound Minions
Minion duration is 15 seconds
Minions disperse after casting 6 Spells
Summon one Wardbound Minion on Skill use and an additional Minion for each additional (11—59) Runic Ward spent
Withering Presence
Withering Presence
Buff · Persistent, Aura, Chaos, Duration
Requires: Level (1—90), (4—157) Int
Withered duration is 6 seconds
Withers enemies in your Presence every (1.8—1.42) seconds