Buff · Attack, Persistent, AoE, Physical
Requires: Level (1—90)
(6—171) to (9—256) base Physical Damage
Swarm deals 2% more Damage per Swarm's Advance
Swarm radius is 3 metres
Swarm Hits all targets in area every 0.5 seconds
Modifiers to Cooldown Recovery Rate apply to Hit frequency
If Swarm Hits any targets, you take (1—34) to (2—51) Physical Damage and gain 1 Swarm's Advance, to a maximum of 50
Damage taken this way applies 100% more Stun buildup to you
Stun Buildup cannot empty while you have Swarm's Advance
Lose all Swarm's Advance 4 seconds after you finish sprinting