Overreach
Support
Attack, AoE
Tier: 2
Level: (1—20)
Requires: Level (1—90), (4—157) Dex
Supported Skills have 40% increased Area of Effect
Supported Skills have 80% less Accuracy Rating against Enemies within two metres
Recommended For 22

Skills that recommend this support gem.

Acidic Concoction
Acidic Concoction
Attack · AoE, Projectile, Physical
Requires: Level (1—90)
(7—196) to (11—294) base Physical Damage
Consumes 5 Charges from your Mana Flask
Explosion radius is 1.8 metres
Cannot Poison
Burst radius is 1.5 metres
Cannot Poison
Enemies lose Life equal to 150% of the expected remaining Damage of the Consumed Poison
30% more Area of Effect per Poison affecting the Enemy
Archon of Chayula
Archon of Chayula
Buff · Attack, AoE, Trigger, Physical, Chaos, Duration, Conditional, Storm
Requires: Level (1—90)
Requires 100 Glory to use
Generates 100% of Monster Power as Glory for this Skill on dealing Chaos Hit damage to an enemy or inflicting a Chaos damage over time Debuff on an enemy
Grants 20% more Physical and Chaos damage
Grants 25% chance to Wither enemies for 4 seconds on Hit
Trigger Chayula's Will every 3 seconds
Blood Hunt
Blood Hunt
Attack · AoE, Melee, Strike, Physical, Payoff
Requires: Level (1—90), (4—157) Dex
+0.15 seconds to Total Attack Time
Explosion radius is 1.3 metres
Enemies lose Life equal to 25% of Consumed Blood Loss
10% more area of effect per (1—381) Blood Loss Consumed, up to 500%
Bursting Fen Toad
Bursting Fen Toad
Attack · AoE, Trigger, Physical, Chaos
Requires: Level (1—90)
25% chance to Trigger this Skill on Kill
Toad Explosion radius is 2.5 metres
100% chance to Poison on Hit
(6—171) to (9—256) Base Physical Damage
Chaotic Surge
Chaotic Surge
Attack · AoE, Trigger, Chaos
Requires: Level (1—90)
Converts 100% of Physical damage to Chaos damage
Cannot Consume Charges
Explosion radius is 1.8 metres
Crackling Palm
Crackling Palm
Buff · Attack, Persistent, AoE, Lightning
Requires: Level (1—90)
(1—28) to (20—539) Added Lightning damage
Creates a bolt of lightning when you Hit with Unarmed Melee damage, no more than 5 times every 0.5 seconds
Bolt impact radius is 1.4 metres
Crushing Fear
Crushing Fear
Attack · AoE, Melee, Strike, Physical, Chaos
Requires: Level (1—90)
Converts 50% of Physical damage to Chaos damage
Culling Strike
Can't be Evaded
Converts 80% of Physical damage to Chaos damage
Culling Strike
Can't be Evaded
5% more Area of Effect per Power of killed target
10% more Damage per Power of killed target
Explosive Concoction
Explosive Concoction
Attack · AoE, Projectile, Fire
Requires: Level (1—90)
(14—384) to (21—576) base Fire Damage
Inflicts 100% more Flammability Magnitude
Consumes 5 Charges from your Mana Flask
Explosion radius is 1.8 metres
(14—384) to (21—576) base Fire Damage
Explosion radius is 1.2 metres
Throw additional Projectiles at up to 4 Ignited Enemies
Cannot Ignite
Gemini Surge
Gemini Surge
Attack · AoE, Trigger, Cold, Fire
Requires: Level (1—90)
Converts 100% of Physical damage to Cold damage
Cannot Consume Charges
Converts 100% of Physical damage to Fire damage
Cannot Consume Charges
Hailstorm Rounds
Hailstorm Rounds
Attack · AoE, Ammunition, Projectile, Sustained, Cold
Requires: Level (1—90), (2—79) Str, (2—79) Dex
150% more reload speed
Can store up to (32—50) Bolts
Herald of Blood
Herald of Blood
Buff · Attack, Persistent, AoE, Physical, Herald, Payoff
Requires: Level (1—90), (2—79) Str, (2—79) Dex
Enemies with Blood Loss you kill explode
(4—107) to (6—160) base Physical Damage
Can't be Evaded
Explosion radius is 1.5 metres
Deals 15% of exploded enemy's Blood Loss as unscalable Physical Attack Damage
(40—59)% chance to Aggravate Bleeding on Hit
Herald of Ice
Herald of Ice
Buff · Attack, Persistent, AoE, Cold, Herald, Payoff
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Enemies you Shatter explode
Can't be Evaded
Explosion radius is 1.6 metres
100% of Explosion Physical Damage Converted to Cold Damage
+10 more
Lightning Rod
Lightning Rod
Attack · AoE, Projectile, Sustained, Lightning, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 100% of Physical damage to Lightning damage
Burst radius is 2 metres
Maximum Arrow duration is 20 seconds
Arrow disappears after being Chained to 8 times
Maximum 10 active Arrows
Shattering Palm
Shattering Palm
Attack · AoE, Melee, Strike, Trigger, Cold
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Converts 60% of Physical damage to Cold damage
Can't be Evaded
Attaches Shards to enemies within a 3.8 metre radius
Skeletal Sniper
Skeletal Sniper
Minion · Persistent, Physical, Fire, Chaos
Requires: Level (1—90), (4—157) Int
Summon Infernal Hound
Summon Infernal Hound
Minion · Companion, Persistent, Fire
Requires: Level (1—90)
Minions Ignite Enemies within a radius of 2.5 metres as though dealt Base Fire Damage equal to 20% of Minion's Maximum Life
Supporting Fire
Supporting Fire
Minion · Persistent
Requires: Level (1—90)
Minions from this skill have 1% increased Area of Effect per 3 of your Dexterity
Minions from this skill have 1% increased Damage per 1 of your Strength
Toxic Growth
Toxic Growth
Attack · AoE, Projectile, Chaos, Repeatable, Plant
Requires: Level (1—90), (4—157) Dex
Detonation Time is 15 seconds
Fires 5 Pustules
Limit 5 pustules
Stored Poison adds up to 1.5 metres to base explosion radius
Stored Poison grants up to 300% more explosion Damage
Always Poisons on Hit
Explosion radius is 0.8 metres
Pustules store expected damage of Poisons inflicted on them
Stored Poison adds up to 1.5 metres to base explosion radius
Stored Poison grants up to 300% more explosion Damage
Overgrown Pustules grow as though dealt (0.4—194.2) Poison damage per second
Vine Arrow
Vine Arrow
Attack · AoE, Projectile, Chaos, Duration, Repeatable, Plant
Requires: Level (1—90), (4—157) Dex
Limit 3 Plants
Impact radius is 0.8 metres
Deals (5.6—271.3) Chaos damage per second
Vines attach to enemies within a 2.4 metre radius
Vines Slow enemy movement speed by 40%
Plant duration is 8 seconds
Poisoning the plant causes it to deal additional Chaos Damage per second equal to 50% of Poison Damage per second
50% more area of effect when Overgrown
50% more damage when Overgrown
Void Illusion
Void Illusion
Buff · Attack, Persistent, AoE, Trigger, Duration
Requires: Level (1—90)
Whirlwind Lance
Whirlwind Lance
Attack · AoE, Projectile, Duration, Repeatable, Wind
Requires: Level (1—90), (4—157) Dex
Knocks Back Enemies
Slows enemy movement speed by 30%
Collapse deals Melee damage
Whirlwind radius is 1.8 metres
Whirlwind duration is 15 seconds
+0.3m to Radius per additional stage
Limit 6 Whirlwinds
Elemental Whirlwinds Gain 50% of damage as damage of the corresponding Type
Maximum 3 stages
Collapse deals 150% more damage per additional stage
10% more Knockback distance per stage
Wind Serpent's Fury
Wind Serpent's Fury
Attack · AoE, Melee, Sustained, Conditional, Wind
Requires: Level (1—90), (4—157) Dex
200% more Knockback Distance against Unique Enemies
Knocks Back Enemies
Thrust length is 10 metres
Thrust width is 1.7 metres
Requires 1 Frenzy Charge to use
200% more Knockback Distance against Unique Enemies
Knocks Back Enemies
Serpent length is 10 metres
Serpent width is 1.7 metres