Overabundance II
Support
Tier: 4
Level: (1—20)
Requires: Level (1—90), (4—157) Dex
Supported Skills have +1 to Limit
Supported Skills have 40% less Skill Effect Duration
Recommended For 16

Skills that recommend this support gem.

Explosive Spear
Explosive Spear
Projectile · Attack, AoE, Fire, Duration, Detonator, Repeatable
Requires: Level (1—90), (4—157) Dex
Detonation Time is 2.5 seconds
Converts 60% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Pierces all Targets
Limit 3 lodged Spears
Converts 100% of Physical damage to Fire damage
Explosion radius is 2.8 metres
Converts 100% of Physical damage to Fire damage
100% increased Ignite Magnitude
Explosion length is (4—5.9) metres
Explosion width is 1.5 metres
Ignited Ground radius is 2 metres
Ignited Ground duration is 8 seconds
Ignited Ground Ignites enemies as though dealing the explosion's damage
Firestorm
Firestorm
Spell · AoE, Sustained, Fire, Duration, Repeatable, Storm
Requires: Level (1—90), (4—157) Int
Deals (3—111) to (5—167) Fire Damage
Impact radius is 1 metre
Storm radius is 3 metres
Storm duration is 6 seconds
One impact every 0.20 seconds
Fire Infusion grants 100% increased bolt frequency
Fire Infusion grants 100% increased Damage
Fire Infusion grants +1.5 metres to storm radius
Limit 1 Firestorm
Can Hit each enemy only once every 0.15 seconds
Deals (3—95) to (4—143) Cold Damage
Impact radius is 1.5 metres
One impact every 0.20 seconds
Can Hit each enemy only once every 0.15 seconds
Deals (1—16) to (9—302) Lightning Damage
Impact radius is 0.7 metres
One impact every 0.20 seconds
Can Hit each enemy only once every 0.15 seconds
Fragments Of The Past
Fragments Of The Past
Attack · AoE, Projectile, Trigger, Sustained, Cold, Duration
Requires: Level (1—90)
Eruption radius is 1.2 metres
Limit 1 Volcano
Volcano duration is 8 seconds
Initial eruption Triggers Ice Fragments with 2 additional Projectiles
Triggers Ice Fragments every 0.5 seconds
Gas Arrow
Gas Arrow
Attack · AoE, Projectile, Fire, Chaos, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Impact radius is 1.8 metres
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains +20% more Radius per second, up to a maximum of +80%
Cloud radius is 1.8 metres
Cloud duration is 4 seconds
Converts 100% of Physical damage to Fire damage
Impact radius is 1.8 metres
Icestorm
Icestorm
Spell · AoE, Sustained, Cold, Duration, Payoff, Repeatable, Storm
Requires: Level (1—90), (4—157) Int
Deals (3—93) to (5—139) Cold Damage
Impact radius is 0.9 metres
Storm radius is 2.6 metres
Storm duration is 6 seconds
One impact every 0.15 seconds
Improves 1 Bolt per Chill Consumed
Improves 1 Bolt per Power of enemies from which Freeze is Consumed
Limit 3 Icestorms
Can Hit each enemy only once every 0.15 seconds
Deals (19—564) to (28—847) Cold Damage
Impact radius is 1.8 metres
Limit 3 Icestorms
Can Hit each enemy only once every 0.15 seconds
Living Bomb
Living Bomb
Spell · AoE, Fire, Duration, Remnant
Requires: Level (1—90), (4—157) Int
Deals (10—481) to (15—721) Fire Damage
Explosion radius is 2.5 metres
Seed duration is 15 seconds
Limit 1 active Seed
Explodes after enemy is dealt damage equal to 200% of its Ailment Threshold
Midnight Zenith
Midnight Zenith
Buff · Persistent, AoE, Cold, Duration
Requires: Level (1—90)
This Skill cannot cause Meta Skills to generate Energy
You cannot gain Arctic Petals from this Skill's Critical Hits
+1 Arctic Petal per Power of targets Killed with Critical Hits
+(2—4) Arctic Petals on Critically Hitting Rare or Unique targets
Consumes 10 Arctic Petals to create 5 Ice Crystals when able
Deals (2—47) to (3—70) Cold Damage
Explosion radius is 2.2 metres
Ice Crystal duration is 10 seconds
Ice Crystals have (14—4768) maximum Life
Limit 10 Ice Crystals
Orb of Storms
Orb of Storms
Spell · AoE, Sustained, Lightning, Duration, Chaining, Orb, Remnant, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (1—14) to (8—260) Lightning Damage
Chains (3—5) times
Fires a bolt every 4 seconds, and when you cast a Spell near the Orb
Orb radius is 3.6 metres
Orb duration is 12 seconds
Limit 1 Orb of Storms
Orb expires after firing 6 bolts
Shockwave Totem
Shockwave Totem
Totem · Attack, AoE, Melee, Slam, Duration, Nova
Requires: Level (1—90), (4—157) Str
Totem duration is 12 seconds
Limit 1 Totem
Totem gains +75% to all Elemental Resistances
Totem gains +35% to Chaos Resistance
Solar Orb
Solar Orb
Spell · AoE, Sustained, Fire, Duration, Orb, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (4—181) to (5—271) Fire Damage
Pulses every 1.4 seconds
Explosion radius is 2.5 metres
Orb duration is 10 seconds
Limit 1 Solar Orb
Ignite radius is 1 metre
Ignites as though dealing (10—468) to (13—701) Fire damage
Spell Totem
Spell Totem
Spirit · Totem, Spell, Duration, Conditional, Meta
Requires: Level (1—90), (2—79) Str, (2—79) Int
Totem duration is 8 seconds
Limit 2 Totems
Totem gains +75% to all Elemental Resistances
Totem gains +35% to Chaos Resistance
Socketed Skills deal 10% more damage per Power Charge Consumed
20% more Totem life per Endurance Charge Consumed
20% more Totem duration per Endurance Charge Consumed
Tempest Bell
Tempest Bell
Melee · Attack, AoE, Sustained, Duration, Conditional
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Requires 4 Combo to use
This Skill loses Combo if it generates no Combo for 8 seconds
Limit 3 Bells
Bell duration is 6 seconds
Bell is destroyed after 10 Hits
Can be Ancestrally Boosted as though a Strike
Impact radius is 2.1 metres
30% more Area of Effect per 0.1 metres of Knockback the triggering Hit would have caused
Gains 30% of Physical Damage as Extra Damage of each Type matching an Elemental Ailment on the Bell
Shockwave radius is 2.6 metres
Shockwave can be triggered once every 0.3 seconds
+4 more
Tornado Shot
Tornado Shot
Attack · AoE, Projectile, Physical, Duration, Repeatable, Wind
Requires: Level (1—90), (4—157) Dex
Impact radius is 1 metre
Deals (4.3—208.7) Physical damage per second
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Tornado spits out 3 copies of Projectiles fired into it
Limit 1 Tornado
Maximum Tornado duration is 15 seconds
Tornado disappears after being Hit (5—8) times
Copied Projectiles deal (60—41)% less damage
Copied Projectiles have a maximum travel distance of 6 metres
Vine Arrow
Vine Arrow
Attack · AoE, Projectile, Chaos, Duration, Repeatable, Plant
Requires: Level (1—90), (4—157) Dex
Limit 3 Plants
Impact radius is 0.8 metres
Deals (5.6—271.3) Chaos damage per second
Vines attach to enemies within a 2.4 metre radius
Vines Slow enemy movement speed by 40%
Plant duration is 8 seconds
Poisoning the plant causes it to deal additional Chaos Damage per second equal to 50% of Poison Damage per second
50% more area of effect when Overgrown
50% more damage when Overgrown
Volcano
Volcano
Spell · AoE, Projectile, Sustained, Fire, Duration, Channelling
Requires: Level (1—90), (2—79) Str, (2—79) Int
Deals (4—121) to (6—181) Fire Damage
Modifiers to cast speed also affect this skill's cost
Eruption radius is 1.2 metres
Volcano duration is 8 seconds
Limit 1 Volcano
150% more Eruption damage per additional Stage
Fires Projectiles every 0.5 seconds
Channelling ends when reaching 4 Stages
Deals (3—92) to (5—138) Fire Damage
Fires (3—5) Projectiles
Impact radius is 0.6 metres
Fires Projectiles every 0.5 seconds, or when Slammed
Initial eruption fires 4 additional Projectiles per additional Stage
Volcano is destroyed after 10 Slams
Deals (3—92) to (5—138) Fire Damage
Fires (3—5) Projectiles
Fires Projectiles every 0.5 seconds
Whirlwind Lance
Whirlwind Lance
Attack · AoE, Projectile, Duration, Repeatable, Wind
Requires: Level (1—90), (4—157) Dex
Knocks Back Enemies
Slows enemy movement speed by 30%
Collapse deals Melee damage
Whirlwind radius is 1.8 metres
Whirlwind duration is 15 seconds
+0.3m to Radius per additional stage
Limit 6 Whirlwinds
Elemental Whirlwinds Gain 50% of damage as damage of the corresponding Type
Maximum 3 stages
Collapse deals 150% more damage per additional stage
10% more Knockback distance per stage