Nova Projectiles II
Support
Projectile
Tier: 4
Level: (1—20)
Requires: Level (1—90), (4—157) Dex
Supported Skills fire 6 additional Projectiles
Supported Skills fire Projectiles in a circle
Supported Skills deal 50% less Damage
Recommended For 25

Skills that recommend this support gem.

Ancestral Cry
Ancestral Cry
Buff · Warcry, Attack, AoE, Melee, Slam, Projectile, Trigger, Fire, Duration, Nova, Conditional
Requires: Level (1—90), (4—157) Str
Generates 100% of Monster Power as Glory for this Skill on Igniting an enemy
Requires 100 Glory to use
Warcry radius is 4 metres
Knocks back and interrupts enemies in a smaller area
Warcry duration is 8 seconds
Consumes all Endurance Charges to increase Warcry duration by 50% per charge
Converts 100% of Physical Damage to Fire damage with Boosted Attacks
Trigger Volcanic Steps every 1.2 metres travelled
Arc
Arc
Spell · Projectile, Lightning, Chaining, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (1—20) to (13—386) Lightning Damage
Chains (5—9) times
Chains 6 additional times when Lightning Infused
200% more damage when Lightning Infused
50% increased Magnitude of Shock inflicted
Ball Lightning
Ball Lightning
Spell · AoE, Projectile, Sustained, Lightning, Duration, Chaining, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (1—6) to (4—105) Lightning Damage
Hits enemies in range every 0.2 seconds
375% more chance to Shock
Bolts target enemies within 1.8 metres
Fire-Infused explosion radius is 2.6 metres
Creates Ignited Ground every 0.35 seconds
Fire-Infused explosion deals (19—570) to (29—856) Fire damage
Ignited Ground radius is 0.9 metres
Ignited Ground duration is 4 seconds
Ignites as though dealing (22—744) to (33—1116) Fire damage
Bonestorm
Bonestorm
Spell · AoE, Projectile, Physical, Channelling
Requires: Level (1—90), (4—157) Int
Deals (4—116) to (7—175) Physical Damage
200% more Impale Magnitude
Impale on Spell Hit
Modifiers to cast speed also affect this skill's cost
Can fire up to 20 Projectiles
Deals (3—89) to (5—134) Physical Damage
200% more Impale Magnitude
Impale on Spell Hit
Modifiers to cast speed also affect this skill's cost
Explosion radius is 0.5 metres
40% more Area of Effect per Power Charge Consumed
+0.7 metres to explosion radius if a Power Charge was Consumed
Chaos Bolt
Chaos Bolt
Projectile · Spell, Chaos, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (5—200) to (9—371) Chaos Damage
Inflicts 3 Withered Debuffs on Hit
Withered lasts 4 seconds
Explosive Shot
Explosive Shot
Attack · AoE, Ammunition, Projectile, Fire, Detonator
Requires: Level (1—90), (2—79) Str, (2—79) Dex
30% less reload speed
+1 Bolt loaded per clip
Falling Thunder
Falling Thunder
Attack · AoE, Melee, Slam, Projectile, Lightning
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Converts 60% of Physical damage to Lightning damage
Cone length is 4 metres
Converts 100% of Physical damage to Lightning damage
Pierces all Targets
50% more Damage per Power Charge Consumed
100% more Damage if a Power Charge was Consumed
Fires 3 Projectiles per Power Charge Consumed
Fireball
Fireball
Spell · AoE, Projectile, Fire, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (8—224) to (12—336) Fire Damage
Deals (8—224) to (12—336) Fire Damage
Explosion radius is 1.7 metres
Deals (8—224) to (12—336) Fire Damage
Number of Projectiles cannot be modified
Inflicts 100% more Flammability Magnitude
Fires 12 Projectiles
Firebolt
Firebolt
Projectile · Spell, AoE, Fire, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (7—290) to (10—435) Fire Damage
Deals (7—290) to (10—435) Fire Damage
Explosion radius is 0.7 metres
Galvanic Shards
Galvanic Shards
Attack · Ammunition, Projectile, Lightning, Chaining, Merging
Requires: Level (1—90), (2—79) Str, (2—79) Dex
1 Bolt loaded per clip
Gas Arrow
Gas Arrow
Attack · AoE, Projectile, Fire, Chaos, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Impact radius is 1.8 metres
Limit 6 Poison Clouds
Does not Hit, but Poisons enemies as though Hitting them
Gains +20% more Radius per second, up to a maximum of +80%
Cloud radius is 1.8 metres
Cloud duration is 4 seconds
Converts 100% of Physical damage to Fire damage
Impact radius is 1.8 metres
Ice Shot
Ice Shot
Attack · Projectile, Cold, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 80% of Physical damage to Cold damage
50% more Magnitude of Chill inflicted
25% more Freeze Buildup
Converts 100% of Physical damage to Cold damage
Fires (8—11) Projectiles
+13 more
Incendiary Shot
Incendiary Shot
Attack · AoE, Ammunition, Projectile, Fire, Merging
Requires: Level (1—90), (2—79) Str, (2—79) Dex
+1 Bolt loaded per clip
Lightning Arrow
Lightning Arrow
Attack · AoE, Projectile, Lightning, Chaining, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 80% of Physical damage to Lightning damage
Cannot Chain
Beam targeting radius is 3.2 metres
Fires beams at up to (2—4) additional Enemies near the target
Converts 100% of Physical damage to Lightning damage
Chains 2 times
Lightning Spear
Lightning Spear
Attack · AoE, Projectile, Lightning, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 80% of Physical damage to Lightning damage
100% more chance to Shock
Spear cannot Pierce, Fork, Chain or Return Modifiers to the number of Projectiles fired only affect the maximum number of lightning bolt Projectiles
Splits towards 3 targets when Consuming a Frenzy Charge
Projectiles can Split from hitting terrain
Projectiles cannot Fork
Converts 100% of Physical damage to Lightning damage
200% more chance to Shock
Fires lightning bolts at targets within 5 metre radius
Fires 5 bolts
Molten Blast
Molten Blast
Attack · AoE, Projectile, Fire
Requires: Level (1—90), (4—157) Str
Converts 60% of Physical damage to Fire damage
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
While Dual Wielding, fires twice as many Projectiles with 15% less attack speed
Explosion radius is 1.6 metres
Converts 100% of Physical damage to Fire damage
Number of Projectiles cannot be modified
Inflicts 200% more Flammability Magnitude
100% more Ignite duration
Fires 8 Projectiles
Permafrost Bolts
Permafrost Bolts
Attack · AoE, Ammunition, Projectile, Cold, Merging
Requires: Level (1—90), (2—79) Str, (2—79) Dex
+1 Bolt loaded per clip
Plasma Blast
Plasma Blast
Attack · AoE, Ammunition, Projectile, Lightning, Channelling
Requires: Level (1—90), (2—79) Str, (2—79) Dex
1 Bolt loaded per clip
Poisonburst Arrow
Poisonburst Arrow
Attack · AoE, Projectile, Chaos, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Poison inflicted by this Skill is affected by Modifiers to Skill Effect Duration
Does not Hit, but Poisons enemies as though Hitting them
Burst radius is (1.5—2.4) metres
Poison duration is 3 seconds
Requiem
Requiem
Attack · AoE, Ammunition, Projectile, Cold, Conditional
Requires: Level (1—90)
Requiem lasts for 12 seconds
Requires 100 anguish to use
Accumulates 3.33 anguish per second
Skeletal Frost Mage
Skeletal Frost Mage
Minion · Persistent, Cold
Requires: Level (1—90), (4—157) Int
Soulrend
Soulrend
Spell · Projectile, Chaos, Duration, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (3—130) to (6—242) Chaos Damage
Pierces all Targets
Deals (10.1—430.9) Chaos damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Debuff duration is 0.6 seconds
Spear Throw
Spear Throw
Attack · AoE, Projectile, Repeatable
Requires: Level (1—90)
Explosion radius is 2 metres
Staggering Palm
Staggering Palm
Attack · Buff, AoE, Melee, Strike, Projectile, Physical, Duration, Wind
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Can't be Evaded
Buff duration is 7.5 seconds
Maximum Buff duration is 30 seconds
Dashes and Strikes additional valid targets
Twister
Twister
Attack · AoE, Projectile, Duration, Repeatable, Wind
Requires: Level (1—90), (4—157) Dex
Blinds Enemies
Pierces all Targets
Twister radius is 0.5 metres
Twister duration is 3 seconds
Consumes Whirlwinds to create an additional twister and deal 80% more damage per Whirlwind stage
Elemental twisters Gain 50% of damage as damage of the corresponding Type
Twisters fired at the same time can Hit the same target no more than once every 0.66 seconds