Mysticism II
Support
Buff, Persistent
Tier: 4
Level: (1—20)
Reservation: 30 Spirit
Requires: Level (1—90), (4—157) Int
Deal 40% increased Spell Damage while on full Energy Shield while a Supported Skill is active
Recommended For 15

Skills that recommend this support gem.

Archmage
Archmage
Buff · Persistent, Lightning
Requires: Level (1—90), (4—157) Int
Non-Channelling Spells Gain 4% of Damage as extra Lightning damage for each 100 maximum Mana you have
Non-Channelling Spells cost an additional (8—6.1)% of your maximum Mana
Arctic Armour
Arctic Armour
Spell · Buff, Persistent, Sustained, Cold, Staged
Requires: Level (1—90), (4—157) Int
Deals (3—101) to (5—152) Cold Damage per Stage
100% more Magnitude of Chill inflicted
100% more Freeze Buildup
Gains a Stage every (1.25—0.72) seconds, up to a maximum of (2—5) Stages
Barkskin
Barkskin
Buff · Persistent, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Int
When Hit by an enemy, gain Armour equal to (43—62)% of Energy Shield lost
Buff duration is 6 seconds
Briarpatch
Briarpatch
Buff · Spell, Persistent, AoE, Sustained, Physical, Duration, Plant
Requires: Level (1—90), (2—79) Str, (2—79) Int
Stores 1% of Physical Attack damage dealt, up to (9—256)
Thorny Ground radius is 3 metres
Limit 1 patch of Thorny Ground
Thorny Ground duration is 6 seconds
Cannot create more than one patch of Thorny Ground every 8 seconds
Overgrown Thorny Ground deals damage 50% more frequently and expires 50% slower
Modifiers to Thorns damage apply to this Skill's Spell damage
Cast on Critical
Cast on Critical
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90), (4—157) Int
Gains 1 Energy per Power of enemies you Critically Hit with Skills, modified by the percentage of the enemy's Ailment Threshold the Critical Hit will deal
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Elemental Conflux
Elemental Conflux
Buff · Persistent, Lightning, Cold, Fire, Duration
Requires: Level (1—90), (4—157) Int
8 second duration between Element randomisations
Buff grants (40—59)% more damage with the affected Element
Fulmination
Fulmination
Buff · Persistent, Aura, Lightning
Requires: Level (1—90), (4—157) Int
Cannot inflict Shock
Hits up to 8 enemies
Additional Hits deal (90—71)% less damage Additional Hits convert 100% of Physical and Elemental damage to Lightning
Ghost Dance
Ghost Dance
Buff · Persistent
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Gain a Ghost Shroud every (12—10.1) seconds
Modifiers to Cooldown Recovery Rate also apply to Ghost Shroud gain frequency
Maximum 3 Ghost Shrouds
When Hit, lose a Ghost Shroud Regenerate Energy Shield equal to 2% of your Evasion Rating per second if you have lost a Ghost Shroud Recently
Leylines
Leylines
Buff · Persistent, AoE, Duration
Requires: Level (1—90)
Deal (10—29)% more Spell damage while on a Leyline
Lose (3.43—93.03) Runic Ward per second while on a Leyline Cannot Recover Runic Ward while on a Leyline
Leyline radius is 1.6 metres
Leylines reappear 8 seconds after dissipating
Malice
Malice
Buff · Persistent, Aura, Duration
Requires: Level (1—90), (1—39) Str, (3—118) Int
Critical Weakness duration is 4 seconds
Applies Critical Weakness to enemies every (0.7—0.51) seconds
Mana Remnants
Mana Remnants
Buff · Persistent, Remnant
Requires: Level (1—90), (4—157) Int
Remnants last for 8 seconds
25% chance to spawn a Remnant on killing an enemy affected by an Elemental Ailment
Spawn a Remnant on Critically Hitting a target affected by an Elemental Ailment, no more than once every 2 seconds
Each Remnant grants (28—281) Mana
Mirror of Refraction
Mirror of Refraction
Buff · Persistent, Duration
Requires: Level (1—90), (4—157) Int
A Mirror appears in your Presence every (3.9—2) seconds
Limit 4 Mirrors of Refraction
Projectiles which shatter Mirrors are copied 7 times
Mirrors persist for 8 second duration
Modifiers to Cooldown Recovery Rate also apply to Mirror appearance frequency
+3 more