Mysticism I
Support
Buff, Persistent
Tier: 2
Level: (1—20)
Reservation: 15 Spirit
Requires: Level (1—90), (4—157) Int
Deal 30% increased Spell Damage while on full Energy Shield while a Supported Skill is active
Recommended For 39

Skills that recommend this support gem.

Align Fate
Align Fate
Buff · Persistent
Requires: Level (1—90)
(12—9.15) second delay between Visages
Modifiers to Cooldown Recovery Rate also apply to Visage appearance frequency
25% more Visage frequency per Spell Visages could cast
Casting the matching Spell before the next Visage appears Empowers that Spell Empowered Spells deal 30% more damage
Archmage
Archmage
Buff · Persistent, Lightning
Requires: Level (1—90), (4—157) Int
Non-Channelling Spells Gain 4% of Damage as extra Lightning damage for each 100 maximum Mana you have
Non-Channelling Spells cost an additional (8—6.1)% of your maximum Mana
Arctic Armour
Arctic Armour
Spell · Buff, Persistent, Sustained, Cold, Staged
Requires: Level (1—90), (4—157) Int
Deals (3—101) to (5—152) Cold Damage per Stage
100% more Magnitude of Chill inflicted
100% more Freeze Buildup
Gains a Stage every (1.25—0.72) seconds, up to a maximum of (2—5) Stages
Barkskin
Barkskin
Buff · Persistent, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Int
When Hit by an enemy, gain Armour equal to (43—62)% of Energy Shield lost
Buff duration is 6 seconds
Barrier Invocation
Barrier Invocation
Spirit · Buff, Persistent, Trigger, Invocation, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
When Hit by an Enemy, gain 1 Energy for each 10 Energy Shield lost to damage taken
57% increased Energy gained
Maximum Energy is 500
Blasphemy
Blasphemy
Spirit · Buff, Persistent, AoE, Aura, Meta
Requires: Level (1—90), (4—157) Int
Socketed Curse Skills apply in an Aura around you
Reserves 60 Spirit per socketed Curse
Blink
Blink
Buff · Spell, Persistent, Travel
Requires: Level (1—90), (4—157) Int
Must be active in both Weapon Sets
Briarpatch
Briarpatch
Buff · Spell, Persistent, AoE, Sustained, Physical, Duration, Plant
Requires: Level (1—90), (2—79) Str, (2—79) Int
Stores 1% of Physical Attack damage dealt, up to (9—256)
Thorny Ground radius is 3 metres
Limit 1 patch of Thorny Ground
Thorny Ground duration is 6 seconds
Cannot create more than one patch of Thorny Ground every 8 seconds
Overgrown Thorny Ground deals damage 50% more frequently and expires 50% slower
Modifiers to Thorns damage apply to this Skill's Spell damage
Cast on Charm Use
Cast on Charm Use
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90)
When a Charm is used gains 2 Energy per Charge used
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Critical
Cast on Critical
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90), (4—157) Int
Gains 1 Energy per Power of enemies you Critically Hit with Skills, modified by the percentage of the enemy's Ailment Threshold the Critical Hit will deal
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Dodge
Cast on Dodge
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Gain 2 Energy per metre travelled while dodge rolling
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Elemental Ailment
Cast on Elemental Ailment
Spirit · Buff, Persistent, Trigger, Lightning, Cold, Fire, Meta
Requires: Level (1—90), (4—157) Int
Gains 10 Energy per Power of enemies you Freeze with Hits from Skills
Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal
Gains 1 Energy per Power of enemies you Shock with Hits from Skills
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
+27 more
Convalescence
Convalescence
Buff · Spell, Persistent, Duration
Requires: Level (1—90), (4—157) Int
Must be active in both Weapon Sets
Curse on Block
Curse on Block
Spirit · Buff, Persistent, Trigger, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Gains 25 Energy when you Block
57% increased Energy gained
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Discipline
Discipline
Buff · Persistent, Aura
Requires: Level (1—90), (1—39) Str, (3—118) Int
Aura grants +(18—328) to Total Maximum Energy Shield
Elemental Conflux
Elemental Conflux
Buff · Persistent, Lightning, Cold, Fire, Duration
Requires: Level (1—90), (4—157) Int
8 second duration between Element randomisations
Buff grants (40—59)% more damage with the affected Element
Elemental Invocation
Elemental Invocation
Spirit · Buff, Persistent, Trigger, Lightning, Cold, Fire, Invocation, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Gains 10 Energy per Power of enemies you Freeze with Hits from Skills
Gains 1 Energy per Power of enemies you Ignite with Hits from Skills, modified by the percentage of the enemy's Ailment Threshold the Ignite will deal
Gains 1 Energy per Power of enemies you Shock with Hits from Skills
68% increased Energy gained
Maximum Energy is 500
Eternal Rage
Eternal Rage
Buff · Persistent
Requires: Level (1—90), (4—157) Str
Regenerate (0.25—5) Rage per second
Must be active in both Weapon Sets
Feral Invocation
Feral Invocation
Spirit · Buff, Persistent, Invocation, Meta
Requires: Level (1—90), (2—79) Str, (2—79) Int
57% increased Energy gained
Gains 1 Energy per 20 Mana spent
Maximum Energy is 500
Fire Spell on Hit
Fire Spell on Hit
Spirit · Buff, Persistent, Trigger, Fire, Meta
Requires: Level (1—90)
Gains 3 Energy per Power of enemies you Hit with Melee Attacks, modified by the percentage of the enemy's Ailment Threshold the Hit will deal
57% increased Energy gained
Can only socket Fire Spells Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Future-Past
Future-Past
Buff · Persistent, Duration
Requires: Level (1—90)
Grants each of Hindsight, Foresight, and Sight Beyond Sight, in sequence Hindsight lasts for a 20 second duration
Foresight prevents Dodge Roll from Avoiding Hits and lasts until immediately before you are Hit while Dodge Rolling Sight Beyond Sight makes you unable to die and lasts for a (4—5.9) second duration Fully recover Life when you gain Sight Beyond Sight
Ghost Dance
Ghost Dance
Buff · Persistent
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Gain a Ghost Shroud every (12—10.1) seconds
Modifiers to Cooldown Recovery Rate also apply to Ghost Shroud gain frequency
Maximum 3 Ghost Shrouds
When Hit, lose a Ghost Shroud Regenerate Energy Shield equal to 2% of your Evasion Rating per second if you have lost a Ghost Shroud Recently
Heart of Ice
Heart of Ice
Buff · Spell, Persistent, Aura, Cold
Requires: Level (1—90), (4—157) Int
Chills enemies in your Presence as though dealing (26—888) to (39—1332) Cold damage
Impurity
Impurity
Buff · Persistent, Aura, Chaos
Requires: Level (1—90), (1—39) Str, (3—118) Int
Aura grants +(10—29)% to Chaos Resistance
Leylines
Leylines
Buff · Persistent, AoE, Duration
Requires: Level (1—90)
Deal (10—29)% more Spell damage while on a Leyline
Lose (3.43—93.03) Runic Ward per second while on a Leyline Cannot Recover Runic Ward while on a Leyline
Leyline radius is 1.6 metres
Leylines reappear 8 seconds after dissipating
Malice
Malice
Buff · Persistent, Aura, Duration
Requires: Level (1—90), (1—39) Str, (3—118) Int
Critical Weakness duration is 4 seconds
Applies Critical Weakness to enemies every (0.7—0.51) seconds
Mirror of Refraction
Mirror of Refraction
Buff · Persistent, Duration
Requires: Level (1—90), (4—157) Int
A Mirror appears in your Presence every (3.9—2) seconds
Limit 4 Mirrors of Refraction
Projectiles which shatter Mirrors are copied 7 times
Mirrors persist for 8 second duration
Modifiers to Cooldown Recovery Rate also apply to Mirror appearance frequency
Purity of Fire
Purity of Fire
Buff · Persistent, Aura, Fire
Requires: Level (1—90), (1—39) Str, (3—118) Int
Aura grants +(22—41)% to Fire Resistance
Purity of Ice
Purity of Ice
Buff · Persistent, Aura, Cold
Requires: Level (1—90), (1—39) Str, (3—118) Int
Aura grants +(22—41)% to Cold Resistance
Purity of Lightning
Purity of Lightning
Buff · Persistent, Aura, Lightning
Requires: Level (1—90), (1—39) Str, (3—118) Int
Aura grants +(22—41)% to Lightning Resistance
Raging Spirits
Raging Spirits
Buff · Minion, Persistent, Fire, Duration
Requires: Level (1—90), (4—157) Int
Minions from this skill convert 70% of Physical Damage to Fire Damage
Limit 10 Summoned Raging Spirits
Fire Area Spells summon a Spirit per 1.5 metres of radius Projectiles from Fire Spells summon a Spirit on hit
Maximum 2 Spirits summoned per Spell cast
Spirit duration is 5 seconds
Ravenous Swarm
Ravenous Swarm
Buff · Minion, Persistent, Physical, Chaos, Duration
Requires: Level (1—90), (4—157) Int
Swarms Attack enemies within 4 metre radius of you
Spawn a new Swarm once every 6 seconds
Swarm duration is (6—9.8) seconds
Modifiers to Cooldown Recovery Rate also apply to Swarm spawning frequency
Reaper's Invocation
Reaper's Invocation
Spirit · Buff, Persistent, Trigger, Invocation, Meta
Requires: Level (1—90), (2—79) Dex, (2—79) Int
57% increased Energy gained
Maximum Energy is 500
Gains 30 Energy per Power of enemies you kill with Melee Attacks
Sacrifice
Sacrifice
Buff · Minion, Persistent
Requires: Level (1—90), (4—157) Int
Skills can use your undead Reviving Minions in place of Corpses Minions Revive (59—40)% more slowly
Must be active in both Weapon Sets
Savage Fury
Savage Fury
Buff · Persistent, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Int
Gain 1 Fury on Attack Hit, no more than once per Skill use
20 maximum Fury
Spellslinger
Spellslinger
Spirit · Buff, Persistent, Trigger, Invocation, Meta
Requires: Level (1—90), (4—157) Int
57% increased Energy gained
Maximum Energy is 500
Gains 2 Energy per 0.1 seconds of base cast time of Spells you cast
Temporal Rift
Temporal Rift
Spell · Buff, Persistent
Requires: Level (1—90)
Removes damage delayed by Phased Form
Maximum 16 afterimages
Creates an afterimage every 0.25 seconds
This Spell's Cast Speed cannot be modified
Thundergod's Wrath
Thundergod's Wrath
Spirit · Buff, Persistent, Trigger, Lightning, Meta
Requires: Level (1—90)
Gains 3 Energy per Power of enemies you Hit with Melee Attacks, modified by the percentage of the enemy's Ailment Threshold the Hit will deal
57% increased Energy gained
Can only socket Lightning Spells Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Withering Presence
Withering Presence
Buff · Persistent, Aura, Chaos, Duration
Requires: Level (1—90), (4—157) Int
Withered duration is 6 seconds
Withers enemies in your Presence every (1.8—1.42) seconds