Herbalism II
Support
Buff, Persistent
Tier: 4
Level: (1—20)
Reservation: 30 Spirit
Requires: Level (1—90), (4—157) Str
50% Increased Recovery from Life Flasks while a Supported Skill is active
Recommended For 12

Skills that recommend this support gem.

Alchemist's Boon
Alchemist's Boon
Buff · Persistent, Aura
Requires: Level (1—90), (4—157) Dex
(15—34)% of recovery from your Flasks is also granted to Allies in your Presence
Grants you (0.17—0.23) Flask charges per second
Blasphemy
Blasphemy
Spirit · Buff, Persistent, AoE, Aura, Meta
Requires: Level (1—90), (4—157) Int
Socketed Curse Skills apply in an Aura around you
Reserves 60 Spirit per socketed Curse
Blood Boil
Blood Boil
Buff · Persistent, AoE, Physical, Duration
Requires: Level (1—90)
Corrupted Blood deals 2% of slain Enemy's maximum Life as Physical damage per second
Blood Boil applies to non-Unique enemies in your Presence every (2—1.52) seconds
20% more Corrupted Blood infliction Area of Effect per Blood Boil on slain Enemy
Inflicts a stack of Corrupted Blood on targets within 1.5 metres per Blood Boil on slain Enemy
Corrupted Blood duration is 5 seconds
Defiance Banner
Defiance Banner
Buff · Banner, Persistent, AoE, Aura, Duration, Conditional
Requires: Level (1—90), (2—79) Str, (2—79) Dex
Dread Banner
Dread Banner
Buff · Banner, Persistent, AoE, Aura, Duration, Conditional
Requires: Level (1—90), (2—79) Str, (2—79) Dex
Herald of Ash
Herald of Ash
Buff · Persistent, AoE, Fire, Duration, Herald
Requires: Level (1—90), (4—157) Str
Ignite surrounding enemies if Overkill damage is at least 20% of enemy's maximum Life
Explosion radius is 1.2 metres
Ignite duration is 3 seconds
Base Ignite damage is (16.67—23)% of Overkill damage
Herald of Blood
Herald of Blood
Buff · Attack, Persistent, AoE, Physical, Herald, Payoff
Requires: Level (1—90), (2—79) Str, (2—79) Dex
Enemies with Blood Loss you kill explode
(4—107) to (6—160) base Physical Damage
Can't be Evaded
Explosion radius is 1.5 metres
Deals 15% of exploded enemy's Blood Loss as unscalable Physical Attack Damage
(40—59)% chance to Aggravate Bleeding on Hit
Iron Ward
Iron Ward
Buff · Persistent, AoE, Physical, Nova
Requires: Level (1—90), (4—157) Str
Stores (100—480)% of mitigated Physical damage, up to (65—22886)
Lingering Illusion
Lingering Illusion
Buff · Persistent, Duration, Remnant
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Overwhelming Presence
Overwhelming Presence
Buff · Persistent, Aura
Requires: Level (1—90), (4—157) Str
Enemies in your Presence have (15—24)% reduced Elemental Ailment Threshold
Enemies in your Presence have (15—25)% reduced Stun Threshold
Scavenged Plating
Scavenged Plating
Buff · Persistent, Physical, Duration
Requires: Level (1—90), (4—157) Str
Scavenged Plating duration is 8 seconds
4% more Armour per Scavenged Plating
Maximum 10 Scavenged Plating
(2—43) to (2—64) Thorns per Scavenged Plating
Time of Need
Time of Need
Buff · Persistent
Requires: Level (1—90), (3—118) Str, (1—39) Int
(10—8.1) seconds between Blessings
Modifiers to Cooldown Recovery Rate also apply to Blessing frequency
Blessing recovers (17—628) Life and removes Curses and Elemental Ailments