Encroaching Ground
Support
AoE
Tier: 2
Level: (1—20)
Requires: Level (1—90), (4—157) Int
Ground Surfaces created by Supported Skills gain 20% increased Area of Effect per second, up to a maximum of 100%
Recommended For 8

Skills that recommend this support gem.

Consecrate
Consecrate
Spell · AoE, Duration, Nova
Requires: Level (1—90), (2—79) Str, (2—79) Int
38% increased Effect of Consecrated Ground
Consecrated Ground radius is 2.2 metres
Consecrated Ground duration is 8 seconds
Decompose
Decompose
Spell · AoE, Fire, Chaos, Duration
Requires: Level (1—90), (4—157) Int
Limit 6 Poison Clouds
Poisons enemies as though dealing Chaos damage equal to 10% of Corpse's maximum Life
Gains +20% more Radius per second, up to a maximum of +80%
Cloud radius is 1.6 metres
Cloud duration is 4 seconds
Deals (9—398) to (14—598) Fire Damage
Earthquake
Earthquake
Attack · AoE, Melee, Slam, Duration
Requires: Level (1—90), (4—157) Str
100% increased Magnitude of Jagged Ground you create
While Dual Wielding, both weapons hit with 30% less damage
Impact radius is 1.8 metres
Jagged Ground radius is 1.8 metres
Limit (2—4) Jagged Ground patches
Jagged Ground duration is 4 seconds
100% increased Magnitude of Jagged Ground you create
While Dual Wielding, both weapons hit with 30% less damage
Aftershock radius is (2.4—3) metres
Gathering Storm
Gathering Storm
Attack · AoE, Melee, Lightning, Duration, Channelling, Travel
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Converts 20% of Physical damage to Lightning damage
+0.8 seconds to Total Attack Time
+1 metres to Melee Strike Range
Converts 70% of Physical damage to Lightning damage
+1 metres to Melee Strike Range
Converts 100% of Physical damage to Lightning damage
Shockwave radius is 2.2 metres
Converts 100% of Physical damage to Lightning damage
Shockwave radius is 3.2 metres Shocked Ground radius is 3.2 metres
Ice Nova
Ice Nova
Spell · AoE, Cold, Duration, Nova, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (6—131) to (8—196) Cold Damage
(100—157)% more Magnitude of Chill inflicted
(100—157)% more Freeze Buildup
Knocks Back Enemies
Nova radius is 3.2 metres
Deals 6 to 8 Cold Damage
100% more Magnitude of Chill inflicted
100% more Freeze Buildup
Knocks Back Enemies
Deals (15—448) to (22—672) Cold Damage
(100—157)% more Magnitude of Chill inflicted
(100—157)% more Freeze Buildup
Knocks Back Enemies
Explosion and Chilled Ground radius are 4.8 metres
Chilled Ground duration is 8 seconds
Lightning Warp
Lightning Warp
Spell · AoE, Lightning, Duration, Remnant, Repeatable
Requires: Level (1—90), (4—157) Int
Deals (2—54) to (30—1032) Lightning Damage
Explosion and Shocked Ground radius are 3 metres
Shocked Ground duration is 8 seconds
Debuff duration is 4 seconds
Oil Barrage
Oil Barrage
Attack · Shapeshift, Wyvern, AoE, Projectile, Sustained, Channelling
Requires: Level (1—90), (2—79) Str, (2—79) Int
Fires 3 Projectiles
Oil spray radius is 2.1 metres
Oil Duration is 6 seconds
Channelling ends after one group of Projectiles
Oil Slows enemy movement speed by 20%
Oil applies Exposure, lowering Total Elemental Resistances by 20%
Converts 100% of Physical damage to Fire damage
Once Ignited, Oil Ground adds 100% of this Attack's Fire Damage as unscalable Damage to the Ignite
Oil Ground radius is 2.1 metres
Oil Ground Duration is 6 seconds
Oil Slows enemy movement speed by 20%
Oil applies Exposure, lowering Total Elemental Resistances by 20%
Converts 40% of Physical damage to Lightning damage
Fires 3 Projectiles
Impact radius is 2.1 metres
Oil duration is 6 seconds
Consumes a Power Charge every 1.5 seconds to continue Channelling
Oil Slows enemy movement speed by 20%
Oil applies Exposure, lowering Total Elemental Resistances by 20%
Spear of Solaris
Spear of Solaris
Attack · AoE, Projectile, Sustained, Fire, Conditional
Requires: Level (1—90), (4—157) Dex
Converts 75% of Physical damage to Fire damage
Requires 20 Glory to use
+1.4 seconds to Total Attack Time
Can't be Evaded
Impact radius is 2 metres
Ground spear pulses every 0.2 seconds, up to 20 times
Converts 75% of Physical damage to Fire damage
Pulse radius is 2 metres
Converts 100% of Physical damage to Fire damage
Ignited Ground radius is 2 metres
Gains Radius over the Ground Spear's lifetime, up to 100% more at the end of the Spear's lifetime