Elemental Armament III
Support
Attack
Tier: 5
Level: (1—20)
Requires: Level (1—90), (4—157) Str
Supported Skills cannot inflict Elemental Ailments
Supported Skills deal 12% more Attack Damage for each Elemental Ailment on Enemies they Hit
Recommended For 15

Skills that recommend this support gem.

Azmerian Swarms
Azmerian Swarms
Buff · Minion, Persistent, Physical, Lightning, Cold, Fire, Duration
Requires: Level (1—90)
Summon an Azmerian Swarm when you kill a target affected by an Elemental Ailment
10% chance to summon an Azmerian Swarm when you Hit a Rare or Unique target affected by an Elemental Ailment
Maximum 8 Azmerian Swarms
Swarms have 100% chance to inflict 1 Faerie Fire on Hit
Swarms Convert 100% of Physical Damage to a random Element
Swarm duration is 10 seconds
Swarms have 1% increased Attack Speed per 5 of your Dexterity
Swarms deal (12—30)% more Damage with Hits for each type of Elemental Ailment on target
Charged Staff
Charged Staff
Spell · Attack, Buff, AoE, Lightning, Duration, Conditional
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Buff grants 1 to (2—22) Added Quarterstaff Attack Lightning damage per Power Charge Consumed, up to your maximum Power Charges
Buff duration is 6 seconds per Power Charge Consumed
Crackling Palm
Crackling Palm
Buff · Attack, Persistent, AoE, Lightning
Requires: Level (1—90)
(1—28) to (20—539) Added Lightning damage
Creates a bolt of lightning when you Hit with Unarmed Melee damage, no more than 5 times every 0.5 seconds
Bolt impact radius is 1.4 metres
Elemental Sundering
Elemental Sundering
Attack · AoE, Melee, Lightning, Cold, Fire, Nova, Payoff
Requires: Level (1—90), (4—157) Dex
Pulse radius is 5 metres
Consumes up to 20 Ailments
Converts 100% of Physical damage to Cold damage
Cannot inflict Freeze, Shock or Ignite
Explosion radius is 1.6 metres
50% more damage with Hits for pulses originating from a Unique enemy
Converts 100% of Physical damage to Fire damage
Cannot inflict Freeze, Shock or Ignite
Explosion radius is 1.6 metres
Converts 100% of Physical damage to Lightning damage
Cannot inflict Freeze, Shock or Ignite
Explosion radius is 1.6 metres
Explosive Concoction
Explosive Concoction
Attack · AoE, Projectile, Fire
Requires: Level (1—90)
(14—384) to (21—576) base Fire Damage
Inflicts 100% more Flammability Magnitude
Consumes 5 Charges from your Mana Flask
Explosion radius is 1.8 metres
(14—384) to (21—576) base Fire Damage
Explosion radius is 1.2 metres
Throw additional Projectiles at up to 4 Ignited Enemies
Cannot Ignite
Hollow Resonance
Hollow Resonance
Attack · AoE, Trigger
Requires: Level (1—90)
150% more Stun buildup
Shockwave radius is 2 metres
Lightning Rod
Lightning Rod
Attack · AoE, Projectile, Sustained, Lightning, Duration, Repeatable
Requires: Level (1—90), (4—157) Dex
Converts 100% of Physical damage to Lightning damage
Burst radius is 2 metres
Maximum Arrow duration is 20 seconds
Arrow disappears after being Chained to 8 times
Maximum 10 active Arrows
Plasma Blast
Plasma Blast
Attack · AoE, Ammunition, Projectile, Lightning, Channelling
Requires: Level (1—90), (2—79) Str, (2—79) Dex
1 Bolt loaded per clip
Shockburst Rounds
Shockburst Rounds
Attack · AoE, Ammunition, Projectile, Lightning, Payoff
Requires: Level (1—90), (2—79) Str, (2—79) Dex
20% less reload speed
(10—19) Bolts loaded per clip
Siphoning Strike
Siphoning Strike
Attack · AoE, Melee, Strike, Lightning, Payoff
Requires: Level (1—90), (2—79) Dex, (2—79) Int
+0.6 metres to Melee Strike Range
50% more Stun buildup
Knocks Back Enemies
Converts 100% of Physical damage to Lightning damage
50% more Stun buildup
Shockwave radius is 3 metres
Stormblast Bolts
Stormblast Bolts
Attack · AoE, Ammunition, Projectile, Lightning, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Dex
5 Bolts loaded per clip
Summon Infernal Hound
Summon Infernal Hound
Minion · Companion, Persistent, Fire
Requires: Level (1—90)
Minions Ignite Enemies within a radius of 2.5 metres as though dealt Base Fire Damage equal to 20% of Minion's Maximum Life
+3 more