Direstrike I
Support
Buff, Persistent
Tier: 2
Level: (1—20)
Reservation: 20 Spirit
Requires: Level (1—90), (4—157) Str
Deal 50% increased Attack Damage while on Low Life while a Supported Skill is active
Recommended For 23

Skills that recommend this support gem.

Alchemist's Boon
Alchemist's Boon
Buff · Persistent, Aura
Requires: Level (1—90), (4—157) Dex
(15—34)% of recovery from your Flasks is also granted to Allies in your Presence
Grants you (0.17—0.23) Flask charges per second
Align Fate
Align Fate
Buff · Persistent
Requires: Level (1—90)
(12—9.15) second delay between Visages
Modifiers to Cooldown Recovery Rate also apply to Visage appearance frequency
25% more Visage frequency per Spell Visages could cast
Casting the matching Spell before the next Visage appears Empowers that Spell Empowered Spells deal 30% more damage
Attrition
Attrition
Buff · Persistent
Requires: Level (1—90), (2—79) Str, (2—79) Dex
You have Culling Strike against Rare and Unique enemies that have been in your Presence for a total of at least (40—31) seconds
You deal 1% more Hit damage to Rare and Unique enemies for every 2 seconds they have ever been in your Presence, up to (40—59)%
Barkskin
Barkskin
Buff · Persistent, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Int
When Hit by an enemy, gain Armour equal to (43—62)% of Energy Shield lost
Buff duration is 6 seconds
Berserk
Berserk
Buff · Persistent
Requires: Level (1—90), (4—157) Str
Lose 0.1% of maximum Life per Rage per second while not losing Rage
Grants (40—59)% increased Rage effect
Called Shots
Called Shots
Spirit · Buff, Persistent, AoE, Meta
Requires: Level (1—90)
Applies a socketed Mark to 1 Enemy every five seconds
Applies socketed Marks to Enemies within 10 metres
Charge Regulation
Charge Regulation
Buff · Persistent
Requires: Level (1—90), (2—79) Dex, (2—79) Int
(20—26)% more Critical Hit Chance while you have a Power Charge
(15—20)% more Armour, Evasion and Energy Shield while you have an Endurance Charge
(20—25)% increased Skill Speed while you have a Frenzy Charge
Consumes one of each Charge every 10 seconds
Combat Frenzy
Combat Frenzy
Buff · Persistent
Requires: Level (1—90), (4—157) Dex
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every (8—6.1) seconds
Eternal Rage
Eternal Rage
Buff · Persistent
Requires: Level (1—90), (4—157) Str
Regenerate (0.25—5) Rage per second
Must be active in both Weapon Sets
Feral Invocation
Feral Invocation
Spirit · Buff, Persistent, Invocation, Meta
Requires: Level (1—90), (2—79) Str, (2—79) Int
57% increased Energy gained
Gains 1 Energy per 20 Mana spent
Maximum Energy is 500
Future-Past
Future-Past
Buff · Persistent, Duration
Requires: Level (1—90)
Grants each of Hindsight, Foresight, and Sight Beyond Sight, in sequence Hindsight lasts for a 20 second duration
Foresight prevents Dodge Roll from Avoiding Hits and lasts until immediately before you are Hit while Dodge Rolling Sight Beyond Sight makes you unable to die and lasts for a (4—5.9) second duration Fully recover Life when you gain Sight Beyond Sight
Ghost Dance
Ghost Dance
Buff · Persistent
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Gain a Ghost Shroud every (12—10.1) seconds
Modifiers to Cooldown Recovery Rate also apply to Ghost Shroud gain frequency
Maximum 3 Ghost Shrouds
When Hit, lose a Ghost Shroud Regenerate Energy Shield equal to 2% of your Evasion Rating per second if you have lost a Ghost Shroud Recently
+11 more
Herald of Ash
Herald of Ash
Buff · Persistent, AoE, Fire, Duration, Herald
Requires: Level (1—90), (4—157) Str
Ignite surrounding enemies if Overkill damage is at least 20% of enemy's maximum Life
Explosion radius is 1.2 metres
Ignite duration is 3 seconds
Base Ignite damage is (16.67—23)% of Overkill damage
Herald of Plague
Herald of Plague
Buff · Persistent, Chaos, Herald
Requires: Level (1—90), (4—157) Dex
Spreads the most Damaging Poison on enemies you kill in a (1.5—1.8) metre radius
(10—29)% chance to Hinder enemies on spreading Poison to them
Lingering Illusion
Lingering Illusion
Buff · Persistent, Duration, Remnant
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Magma Barrier
Magma Barrier
Buff · Attack, Persistent, AoE, Melee, Trigger, Fire
Requires: Level (1—90), (4—157) Str
Fully imbues Shield in 8 seconds
Grants 25% increased Block chance
Mirage Archer
Mirage Archer
Spirit · Buff, Persistent, Trigger, Duration, Meta
Requires: Level (1—90), (4—157) Dex
Overwhelming Presence
Overwhelming Presence
Buff · Persistent, Aura
Requires: Level (1—90), (4—157) Str
Enemies in your Presence have (15—24)% reduced Elemental Ailment Threshold
Enemies in your Presence have (15—25)% reduced Stun Threshold
Savage Fury
Savage Fury
Buff · Persistent, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Int
Gain 1 Fury on Attack Hit, no more than once per Skill use
20 maximum Fury
Shard Scavenger
Shard Scavenger
Buff · Persistent, Physical, Lightning, Cold, Fire, Duration
Requires: Level (1—90), (2—79) Str, (2—79) Dex
Instantly reloads your Crossbow and restores one cooldown use for your Grenades upon Consuming Freeze, Shock, Ignite, or Fully Broken Armour Minimum duration between consumptions is (7—6.05) seconds
Buff duration is 3 seconds
Sorcery Ward
Sorcery Ward
Spell · Buff, Persistent, Lightning, Cold, Fire
Requires: Level (1—90)
Barrier recharges after (8—6.1) seconds
Elemental Damage from Hits is taken from the Barrier before your Life, Mana or Energy Shield Barrier can take Elemental Damage equal to 30% of your Armour and Evasion Rating, up to a maximum of 32,000
Time of Need
Time of Need
Buff · Persistent
Requires: Level (1—90), (3—118) Str, (1—39) Int
(10—8.1) seconds between Blessings
Modifiers to Cooldown Recovery Rate also apply to Blessing frequency
Blessing recovers (17—628) Life and removes Curses and Elemental Ailments
Trinity
Trinity
Buff · Persistent, Lightning, Cold, Fire
Requires: Level (1—90), (2—79) Dex, (2—79) Int
(1—6)% more Elemental Damage per 30 Affinity of any type
On dealing Elemental Damage with a Hit, gain (5—13) Affinity of the highest Elemental Damage type and lose 3 Affinity of the other types