Behead II
Support
Attack, Melee, Strike
Tier: 3
Level: (1—20)
Requires: Level (1—90), (4—157) Str
Killing Blows from Supported Strike Skills against Rare monsters grant two of their Modifiers for 20 seconds
Recommended For 11

Skills that recommend this support gem.

Azmerian Wolf
Azmerian Wolf
Minion · Companion, Persistent, Physical
Requires: Level (1—90)
Boneshatter
Boneshatter
Attack · AoE, Melee, Strike
Requires: Level (1—90), (4—157) Str
+0.2 metres to Melee Strike Range
While Dual Wielding, both weapons hit with 30% less damage
Cannot cause Stun buildup
While Dual Wielding, both weapons hit with 30% less damage
Shockwave radius is 2 metres
50% more damage with Hits for Shockwaves originating from a Unique enemy
Crushing Fear
Crushing Fear
Attack · AoE, Melee, Strike, Physical, Chaos
Requires: Level (1—90)
Converts 50% of Physical damage to Chaos damage
Culling Strike
Can't be Evaded
Converts 80% of Physical damage to Chaos damage
Culling Strike
Can't be Evaded
5% more Area of Effect per Power of killed target
10% more Damage per Power of killed target
Cull The Weak
Cull The Weak
Attack · AoE, Melee, Strike
Requires: Level (1—90), (4—157) Dex
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Frenzy Charge Rare monsters grant 2 Frenzy Charges Unique monsters grant 3 Frenzy Charges
Fangs of Frost
Fangs of Frost
Attack · AoE, Melee, Strike, Cold
Requires: Level (1—90), (4—157) Dex
Converts 80% of Physical damage to Cold damage
(100—157)% more Magnitude of Chill inflicted
+0.4 metres to Melee Strike Range
(100—157)% more Freeze Buildup
Converts 100% of Physical damage to Cold damage
(200—314)% more Magnitude of Chill inflicted
(200—314)% more Freeze Buildup
Explosion and Chilled Ground radius are 2.2 metres
Ice Strike
Ice Strike
Attack · AoE, Melee, Strike, Cold
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Converts 80% of Physical damage to Cold damage
50% less Attack Speed
Converts 80% of Physical damage to Cold damage
+0.7 metres to Melee Strike Range
Killing Palm
Killing Palm
Attack · AoE, Melee, Strike, Physical
Requires: Level (1—90), (2—79) Dex, (2—79) Int
Culling Strike
Can't be Evaded
Normal and Magic monsters grant 1 Power Charge Rare monsters grant 2 Power Charges Unique monsters grant 3 Power Charges
Dashes and Strikes additional valid targets
Mace Strike
Mace Strike
Attack · AoE, Melee, Strike
Requires: Level (1—90)
Punch
Punch
Attack · AoE, Melee, Strike
Requires: Level (1—90)
Quarterstaff Strike
Quarterstaff Strike
Attack · AoE, Melee, Strike
Requires: Level (1—90)
Skeletal Brute
Skeletal Brute
Minion · Warcry, Persistent, Physical, Payoff
Requires: Level (1—90), (4—157) Int