Two Hand Maces

Default Attack 1

Equipping any weapon of this class grants this skill by default.

All Base Items 27
Felled Greatclub
Felled Greatclub
Physical Damage: 13 to 18
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 1
Oak Greathammer
Oak Greathammer
Physical Damage: 16 to 30
Critical Hit Chance: 5%
Attacks per Second: 1
Weapon Range: 1.5
Requires: Level 4, 11 Str
Causes (20-40)% increased Stun Buildup
Forge Maul
Forge Maul
Physical Damage: 26 to 35
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.5
Requires: Level 11, 23 Str
Crushes Enemies on Hit
Studded Greatclub
Studded Greatclub
Physical Damage: 32 to 48
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 16, 31 Str
Cultist Greathammer
Cultist Greathammer
Physical Damage: 36 to 49
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.5
Requires: Level 22, 41 Str
Strikes deal Splash Damage
Temple Maul
Temple Maul
Physical Damage: 35 to 72
Critical Hit Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.5
Requires: Level 28, 52 Str
Leaden Greathammer
Leaden Greathammer
Physical Damage: 58 to 78
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 33, 60 Str
Crumbling Maul
Crumbling Maul
Physical Damage: 62 to 75
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 38, 68 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Pointed Maul
Pointed Maul
Physical Damage: 68 to 102
Critical Hit Chance: 6.5%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 45, 80 Str
Snakewood Greathammer
Snakewood Greathammer
Physical Damage: 62 to 115
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.5
Requires: Level 45, 80 Str
Causes (20-40)% increased Stun Buildup
Blacksmith Maul
Blacksmith Maul
Physical Damage: 75 to 102
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.5
Requires: Level 48, 86 Str
Crushes Enemies on Hit
Totemic Greatclub
Totemic Greatclub
Physical Damage: 77 to 105
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 50, 89 Str
Warcries Empower an additional Attack
Zealot Greathammer
Zealot Greathammer
Physical Damage: 70 to 95
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.5
Requires: Level 51, 91 Str
Strikes deal Splash Damage
Greatmace
Greatmace
Physical Damage: 74 to 124
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 52, 92 Str
Precise Greathammer
Precise Greathammer
Physical Damage: 87 to 118
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 54, 96 Str
Solemn Maul
Solemn Maul
Physical Damage: 59 to 123
Critical Hit Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.5
Requires: Level 54, 96 Str
Heavy Greathammer
Heavy Greathammer
Physical Damage: 94 to 127
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 59, 104 Str
Disintegrating Maul
Disintegrating Maul
Physical Damage: 92 to 112
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 62, 109 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Giant Maul
Giant Maul
Physical Damage: 96 to 144
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 65, 114 Str
Anvil Maul
Anvil Maul
Physical Damage: 101 to 136
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.5
Requires: Level 67, 134 Str
Crushes Enemies on Hit
Aberrant Sledge
Aberrant Sledge
Physical Damage: 74 to 154
Critical Hit Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.5
Requires: Level 70, 163 Str
Sacred Maul
Sacred Maul
Physical Damage: 76 to 158
Critical Hit Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.5
Requires: Level 72, 149 Str
Ironwood Greathammer
Ironwood Greathammer
Physical Damage: 105 to 196
Critical Hit Chance: 5%
Attacks per Second: 1
Weapon Range: 1.5
Requires: Level 77, 163 Str
Causes (30-50)% increased Stun Buildup
Massive Greathammer
Massive Greathammer
Physical Damage: 119 to 161
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 77, 163 Str
Fanatic Greathammer
Fanatic Greathammer
Physical Damage: 101 to 137
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.5
Requires: Level 78, 163 Str
Strikes deal Splash Damage
Tawhoan Greatclub
Tawhoan Greatclub
Physical Damage: 113 to 153
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 78, 163 Str
Warcries Empower an additional Attack
Ruination Maul
Ruination Maul
Physical Damage: 104 to 127
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 79, 163 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Highest-Tier Bases 8

The endgame base of each implicit archetype — what matters once you're crafting.

Item Affixes

Modifiers that can roll on a Two Hand Maces, grouped by how they're obtained. Click one to see its tiers.

Standard from basic currency (Transmute, Augment, Regal, Exalt…)

Prefix 8

Tier Modifier iLvl

Suffix 14

Tier Modifier iLvl
Desecrated Abyssal modifiers from the Well of Souls (Ulaman, Amanamu, Kurgal)

Prefix 8

Tier Modifier iLvl

Suffix 8

Tier Modifier iLvl
Corrupted implicit modifiers added by Vaal Orb corruption

Corrupted 13

Tier Modifier iLvl