Light Halberd
Two Hand Axes
Physical Damage: 10 to 25
Critical Hit Chance: 5%
Attacks per Second: 1.25
Weapon Range: 1.5
Requires: Level 4, 9 Str
Tags: ezomyte_basetype, axe, two_hand_weapon, twohand, weapon, default
Light Halberd

Modifiers roll per item class — see all rollable affixes on the Two Hand Axes page.